AetiasHax / ds-decomp
Toolkit for decompiling DS games
☆41Updated this week
Alternatives and similar repositories for ds-decomp:
Users that are interested in ds-decomp are comparing it to the libraries listed below
- Decompilation of The Legend of Zelda: Phantom Hourglass☆22Updated last week
- Library/CLI for extracting and building DS ROMs☆13Updated this week
- Decompilation of New Super Mario Bros. U v1.3.0 US.☆23Updated 5 months ago
- ☆20Updated this week
- A decompilation of New Super Mario Bros. Wii☆64Updated this week
- A disassembly/decompilation of Harvest Moon: A Wonderful Life for Nintendo GameCube.☆17Updated 2 years ago
- ☆18Updated 2 years ago
- A set of tools developed in C# aiding disassembly and conversion of PowerPC to C++☆10Updated 2 years ago
- ☆45Updated 2 years ago
- A NNS plugin for blender.☆24Updated 3 weeks ago
- A disassembly of Sonic Riders.☆21Updated 3 years ago
- Sonic Adventure DX☆28Updated 7 months ago
- A decompilation of the Nintendo Switch version of Captain Toad: Treasure Tracker [v1.3.0].☆18Updated 3 years ago
- Mario Kart DS (EU) reverse-engineering work: ASM-hacking and other tools☆38Updated last month
- WIP 1:1 decompilation of Super Paper Mario☆67Updated last month
- WIP decompilation of Sonic Advance (Europe) - a GameBoy Advance game written in C☆39Updated this week
- A decompilation of Kirby Air Ride brought to you by a bunch of clever folks.☆61Updated 3 weeks ago
- Disassembly project for Rhythm Heaven DS☆30Updated 2 months ago
- Disassembly of Mario vs. Donkey Kong☆10Updated 2 months ago
- A decompilation of Sonic Advance 3☆32Updated last month
- A decompilation of Banjo Kazooie Grunty's Revenge for GBA☆33Updated last month
- Public reference for patching code on New Super Mario Bros DS (US)☆27Updated this week
- New version of Mario Kart Toolbox, a fully fledged Mario Kart DS editor.☆31Updated 2 months ago
- Super Mario 3D Land EU Decompilation☆84Updated last year
- BRRES support for Blender 3.3 focused on New Super Mario Bros. Wii☆36Updated 2 weeks ago
- A library to import and export various 3D model formats into the Binary Model (BMD) format. (Nintendo GC/Wii)☆39Updated 10 months ago
- Super Mario 3D Land Custom Code☆15Updated last month
- Ghidra is a software reverse engineering (SRE) framework☆9Updated 3 months ago
- A source-level GameCube & Wii compatibility layer☆64Updated last year
- a nice code injection engine for Wii games☆78Updated 10 months ago