Object Detection and ARFoundation in Unity
☆69Apr 1, 2019Updated 7 years ago
Alternatives and similar repositories for TF-Unity-ARFoundation
Users that are interested in TF-Unity-ARFoundation are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- An example of using Tensorflow and ONNX models with Unity Barracuda inference engine for image classification and object detection.☆127Feb 2, 2020Updated 6 years ago
- Localize 2D image object detection in 3D Scene with Yolo in Unity Barracuda and ARFoundation.☆239Sep 3, 2021Updated 4 years ago
- An example of using Tensorflow with Unity for image classification and object detection.☆165Feb 4, 2020Updated 6 years ago
- Navigation directions and real-time position tracker to be used with augmented reality headsets☆29Aug 17, 2017Updated 8 years ago
- Hand Detection and Tracking with Unity ARFoundation and CoreML.☆122Sep 25, 2020Updated 5 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- Google Cloud Vision API client for Unity☆59Jul 7, 2018Updated 7 years ago
- Ludo Game made in Unity in C#☆14Apr 7, 2017Updated 9 years ago
- Tiny YOLOv2 on Unity Barracuda☆209May 12, 2023Updated 3 years ago
- play with ARCore & ARkit image recognition & SLAM for phone positioning☆32Apr 21, 2020Updated 6 years ago
- ☆69May 24, 2018Updated 8 years ago
- UX animations and helper utilities for unity that are built on top of ARFoundation-samples☆53Oct 17, 2018Updated 7 years ago
- 📱 Generic components for use with Unity's AR Foundation package☆50Apr 9, 2024Updated 2 years ago
- Unity project that loads pretrained tensorflow pb model files and use them to predict☆11Apr 26, 2018Updated 8 years ago
- Example content for Unity projects based on AR Foundation☆3,418Jun 25, 2026Updated last week
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- Unity BarracudaでMediaPipe Objectron(Shoe)を動作させるサンプル☆36Jun 5, 2021Updated 5 years ago
- ☆18May 13, 2020Updated 6 years ago
- ☆32Feb 9, 2021Updated 5 years ago
- A unity shader for rendering shadow in AR scene.☆21Mar 30, 2018Updated 8 years ago
- Placenote SDK and sample app for Unity☆82Nov 18, 2019Updated 6 years ago
- ☆143Sep 9, 2019Updated 6 years ago
- YOLO In-Game Object Detection for Unity (Windows)☆86Jun 22, 2022Updated 4 years ago
- Unity AR Foundation demos with meshing functionality for iPhone 12 Pro and iPAD Pro LiDAR☆19Nov 11, 2020Updated 5 years ago
- Object detection app build on Unity Barracuda and YOLOv2 Tiny☆50Jan 21, 2024Updated 2 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- Visual effect program using a semantic segmentation filter (Unity + Barracuda + BodyPix)☆78Sep 30, 2024Updated last year
- Navigating inside college campus and buildings is problem as GPS is not as accurate inside buildings. We came with solution of Augmented …☆24Jun 22, 2018Updated 8 years ago
- AR Foundation Remote Debugging Tool for Unity☆195Nov 30, 2023Updated 2 years ago
- A demonstration of using the AR camera background for lighting a scene.☆90May 18, 2018Updated 8 years ago
- Virtual background with Unity Barracuda☆258Mar 25, 2021Updated 5 years ago
- Syphon Spout Funnel plugin for Unity☆11May 19, 2020Updated 6 years ago
- An Open Source Machine Learning Framework for Everyone☆27Nov 10, 2019Updated 6 years ago
- ☆80May 16, 2023Updated 3 years ago
- ☆13Jun 27, 2022Updated 4 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- ☆11Jun 15, 2022Updated 4 years ago
- PlanB. Famous Cube is a reference implementation and comparison of MR/ AR platforms. Implemented now: Nreal, HoloLens 2, Quest 2.☆23Mar 5, 2023Updated 3 years ago
- Example showing how to bake an AnimatedCurve into a Texture and use it in a shader.☆17Sep 22, 2022Updated 3 years ago
- A cross-platform Augmented Reality library written in C++11☆23May 8, 2016Updated 10 years ago
- YOLOv4-tiny on Unity Barracuda☆113Aug 7, 2023Updated 2 years ago
- Trigger/Action is an organizational strategy that loosely couples an event like pressing a key to an action like spawning a monster.☆33Feb 1, 2019Updated 7 years ago
- Lightweight hand detection model for Unity Barracuda☆51Feb 15, 2023Updated 3 years ago