vishnupg2 / Handheld-AR-UXLinks
UX animations and helper utilities for unity that are built on top of ARFoundation-samples
☆53Updated 6 years ago
Alternatives and similar repositories for Handheld-AR-UX
Users that are interested in Handheld-AR-UX are comparing it to the libraries listed below
Sorting:
- 📱 Generic components for use with Unity's AR Foundation package☆51Updated last year
- Standalone version of MRTK Standard Shader☆54Updated 4 years ago
- Simple implementation for "People Occlusion" features of ARKit3☆30Updated 5 years ago
- A plugin to let you shoot easily 3D Photos for Facebook directly from Unity☆36Updated 6 years ago
- Example of Multiuser AR Experience with Unity☆74Updated 3 years ago
- This native plugin enables Unity to take advantage of specific features of Core-ML and Vision Framework on the iOS platform.☆133Updated 5 years ago
- ☆28Updated 5 years ago
- Pocket Portal Asset☆43Updated 5 years ago
- Sample project for setting up with MRTK-Quest. Used only for educational purposes.☆63Updated 3 years ago
- A Unity plugin for easily binding fundamental properties of a class to the Normal's Normcore networking module.☆32Updated 4 years ago
- An example of how to transmit Quest hand-tracking-data over the network.☆36Updated 4 years ago
- Hand Detection and Tracking with Unity ARFoundation and CoreML.☆124Updated 4 years ago
- MRTK extension for Magic Leap☆21Updated 4 years ago
- Sample repo showing post processing in with mobile AR☆74Updated 5 years ago
- Unity Editor plugin that let's you mock AR environment for development & testing on your PC.☆7Updated 2 years ago
- Example Multiuser Vive Unity Project☆58Updated 8 years ago
- An example project to demonstrate an AR shared multiplayer experience using Unity ARKit Plugin for ARKit 2 and UNet☆83Updated 6 years ago
- A demonstration of using the AR camera background for lighting a scene.☆90Updated 7 years ago
- XR Interaction Toolkit examples for AR and VR.☆61Updated 5 years ago
- An example repository created to demonstrate how to track gestures with ARKit and Unity3d☆31Updated 6 years ago
- VR Grabber components for Unity☆78Updated 6 years ago
- Sample Unity project used to demonstrate Speech Recognition using the new Microsoft Speech Service (Preview) via WebSockets.☆63Updated 4 years ago
- WIP for supporting VisionOS in MRTK. Via PolySpatial.☆21Updated 8 months ago
- ☆74Updated 4 years ago
- AR Foundation setup for URP and VFX graph☆61Updated 4 years ago
- Kinda like ProBuilder, but in virtual reality.☆84Updated 7 years ago
- Source code for my blog post http://smeenk.com/hololens-scanning-effect-in-unity/.☆69Updated 7 years ago
- AR Simulation for Unity • Right in the Editor • Minimally Invasive☆111Updated 2 years ago
- Mixed Reality Toolkit (MRTK) extension for Magic Leap☆25Updated 5 years ago
- Control an avatar synced to an Unity AR Foundation body tracking controlled robot☆23Updated 3 years ago