seancribbs / survivors-gameLinks
A survivors/rogue-like game written in Rust using the Bevy engine
☆12Updated last year
Alternatives and similar repositories for survivors-game
Users that are interested in survivors-game are comparing it to the libraries listed below
Sorting:
- ☆23Updated 2 years ago
- A small crate to generate a 3D mesh from a 2D heightmap.☆16Updated 2 years ago
- A View Model framework written in rust, inspired by Next.js.☆10Updated 2 years ago
- Extension to `thiserror` that helps reduce the amount of handwriting☆14Updated 2 years ago
- Generate TypeScript type definitions for Rust types.☆32Updated 8 months ago
- Engine / framework for creating highly customizable and user modable action RPG's☆62Updated 3 years ago
- ☆12Updated last year
- RPG Dialog support for Bevy, written in pure Rust!☆2Updated last year
- ☆17Updated 2 weeks ago
- A game made in one week for the Bevy engine's first game jam☆30Updated last year
- Jam-sized pirate game written in Rust / Bevy☆28Updated 11 months ago
- Primitive types for styling vector graphics.☆52Updated last month
- A framework for making games using Macroquad.☆25Updated 3 years ago
- A parser for the aseprite sprite editor files☆32Updated last year
- A library to help rusters write code for Godot☆13Updated 2 years ago
- Adds support for wasm/wat assets in Bevy, and enables easier scripting☆14Updated 2 years ago
- ☆19Updated 9 months ago
- PoC Using WASM Modules as Hot-Reloading Logic from Rust.☆47Updated last year
- A rust implementation of https://github.com/runevision/LayerProcGen☆25Updated 3 weeks ago
- The social game server for all your game jams!☆54Updated this week
- A prototype implementation of reactive UI in rust☆84Updated 2 years ago
- Vulkan Engine in Rust for Animation☆17Updated 7 months ago
- Generic way to send serde compatible types over channels implementing AsyncRead or AsyncWrite☆11Updated 2 years ago
- An immediate mode 2D drawing API for Bevy game engine☆28Updated 3 years ago
- A bevy-based 2D map editor.☆54Updated 3 weeks ago
- Bevy engine + miniquad render plugin☆46Updated 2 months ago
- Rust implementation of the callbag spec for reactive/iterable programming☆30Updated 3 years ago
- Attach values statically to a type using static get/set methods.☆18Updated last year
- A cross-platform CLI tool to resize clipboard images on the fly☆40Updated 2 years ago
- An Asteroids implementation in the Bevy game engine☆35Updated last year