seanbone / WaterSim
Fluid simulation via an optimised implementation of the FLIP (FLuid Implicit Particle) algortihm.
☆11Updated 2 years ago
Related projects ⓘ
Alternatives and complementary repositories for WaterSim
- Multi-GPU Framework for Voxel Grid Computations☆42Updated 2 weeks ago
- Local and distributed octrees based on Morton codes with halo discovery and exchange with a 3D collision detection algorithm☆35Updated last month
- Unstructured computations on emerging architectures.☆13Updated 2 years ago
- C++ library for fast computation of neighbor lists in point clouds.☆54Updated last year
- Mirror of https://gitlab.kitware.com/vtk/vtk-m☆30Updated 2 weeks ago
- GPU-accelerated 3D vortex methods solver with easy GUI☆14Updated 3 weeks ago
- 2D incompressible fluid solver implemented in Taichi.☆101Updated 6 months ago
- A library of various helper routines and frameworks used by many of the lab's software☆43Updated 6 months ago
- Library for length agnostic SIMD intrinsic support and the corresponding math operations☆20Updated 3 years ago
- Numerical methods (NUM) for (4) linear complementarity problems (LCP) in physics-based animation.☆24Updated 7 years ago
- A simple profiler to count Nvidia PTX assembly instructions of OpenCL/SYCL/CUDA kernels for roofline model analysis.☆43Updated 10 months ago
- A simple two-dimensional mesh generator with triangular and quadrilateral elements in C++☆61Updated 2 months ago
- Cuda matrix computation library that is specified for small matrix operation (3x3, 4x4, 1x3, 1x4, etc.). Including buffer☆16Updated 8 months ago
- Simple didactic code + tutorial for the Walk on Stars (WoSt) algorithm☆83Updated last year
- Affine Particle-in-Cell Water Simulation in 2D☆114Updated 10 months ago
- zenus parallel computing library for zenus physics-based simulations☆80Updated this week
- Open source library for scientific HPC☆117Updated 2 months ago
- A Fluid Simulator on GPU☆28Updated 3 years ago
- MiniAMR Adaptive Mesh Refinement (AMR) Mini-App☆33Updated last week
- MiniFE Finite Element Mini-Application☆29Updated 6 months ago
- Portable HPC Containers (C++)☆48Updated this week
- Author's implementation of SIGGRAPH 2023 paper, "A Practical Walk-on-Boundary Method for Boundary Value Problems."☆51Updated last year
- Accelerated finite element flow solvers☆147Updated last week
- SPH-EXA is a C++20 simulation code for performing hydrodynamics simulations (with gravity and other physics), parallelized with MPI, Open…☆83Updated this week
- ☆11Updated 2 years ago
- Robust geometric predicates without the agonising pain.☆17Updated 4 years ago
- A simple BVH data structure.☆13Updated 3 months ago
- ☆33Updated 6 years ago
- data-parallel out-of-core library☆48Updated this week
- C++ L-BFGS implementation using plain STL☆32Updated last year