sean-dougherty / accneatLinks
fork of Kenneth Stanley's NEAT
☆54Updated 6 years ago
Alternatives and similar repositories for accneat
Users that are interested in accneat are comparing it to the libraries listed below
Sorting:
- Portable NeuroEvolution Library☆332Updated last year
- Kenneth Stanley's NEAT code reorganized (tidier?)☆99Updated 5 years ago
- The original implementation of HyperNEAT in C++☆95Updated 7 years ago
- A lightweight, generic C++11 framework for evolutionary computation☆166Updated 3 years ago
- Python Evolutionary Algorithms. Contains implementations of NEAT and HyperNEAT.☆162Updated 6 years ago
- A Python version of the NEAT algorithm (NeuroEvolution of Augmenting Topologies)☆48Updated 3 years ago
- Pure Python Library for ES-HyperNEAT. Contains implementations of HyperNEAT and ES-HyperNEAT.☆117Updated last year
- Another HyperNEAT Implementation☆70Updated 6 years ago
- TensorFlow Eager implementation of NEAT and Adaptive HyperNEAT☆120Updated last year
- ☆560Updated 2 years ago
- Old experiments, use sdr_algorithms repo instead.☆12Updated 7 years ago
- Sparse Predictive Hierarchies (SPH)☆142Updated last year
- PGE: Parallel Game Engine☆101Updated 4 years ago
- Neural Network Evolution Playground with Backprop NEAT☆140Updated 9 years ago
- A pytorch implementation of the NEAT (NeuroEvolution of Augmenting Topologies) algorithm☆109Updated last year
- A collection of papers on divergence and quality diversity☆77Updated 2 years ago
- Modular Agent Based Evolution Framework☆83Updated 3 months ago
- Arduino and Desktop compatible fast online/incremental machine learning system.☆80Updated last week
- The Evolutionary eXploration of Neural Networks Framework -- EXAMM, EXA-GP and EXACT☆59Updated 3 weeks ago
- This is the framework for the General Video Game Competition - http://www.gvgai.net/☆138Updated 7 years ago
- Neuro-evolution for OpenAI Gym environments☆57Updated 4 years ago
- Implementation of TD-Gammon in TensorFlow.☆112Updated 6 years ago
- A public python implementation of the DeepHyperNEAT system for evolving neural networks. Developed by Felix Sosa and Kenneth Stanley. See…☆72Updated 3 years ago
- Train self-modifying neural networks with neuromodulated plasticity☆77Updated 5 years ago
- The original implementation of HyperNEAT in C++☆28Updated 9 years ago
- safemutations☆145Updated 7 years ago
- megastep helps you build 1-million FPS reinforcement learning environments on a single GPU☆139Updated 3 years ago
- Implementation of a differentiable CGP (Cartesian Genetic Programming)☆111Updated 2 years ago
- Modular Multiobjective (Hyper) Neuro-Evolution of Augmenting Topologies + MAP-Elites: Java code for evolving intelligent agents in Ms. Pa…☆54Updated 4 months ago
- No longer maintained, actually usable implementation of NEAT☆63Updated 7 years ago