schweller / vs-demake-lowrezjam2023Links
A Vampire-Survivors like demake for LRJ 2023.
☆12Updated last year
Alternatives and similar repositories for vs-demake-lowrezjam2023
Users that are interested in vs-demake-lowrezjam2023 are comparing it to the libraries listed below
Sorting:
- A cargo crate for a pixel map, implemented by an MX quad tree☆20Updated 3 weeks ago
- Backend inventory for different games☆13Updated last year
- A bevy-based 2D map editor.☆52Updated last week
- The Bevy Jam 1 Team Plover game submission☆25Updated 2 years ago
- Custom RON Assets for Bevy☆38Updated 2 years ago
- A falling-sand toy written using Rust, Bevy and egui.☆28Updated 7 months ago
- A turn-based multiplayer strategy game written in Rust with the Bevy game engine.☆30Updated last year
- Kurinji Input Map aims to decouple game play code from device specific input api. This is achieved by providing apis that allows you to m…☆51Updated 4 years ago
- DEPRECATED use egui_ratatui instead☆27Updated last year
- A rust implementation of https://github.com/runevision/LayerProcGen☆25Updated this week
- ☆30Updated 9 months ago
- pure rust field of view algorithms for 2D roguelikes☆26Updated 5 years ago
- Pathfinding on grids using jumping point search and connected components.☆26Updated 5 months ago
- The boardgame Hive, written in Rust☆17Updated last year
- Integration layer between Bevy, puffin and tracing libraries☆22Updated last year
- A card crate for the Bevy game engine☆30Updated last week
- A game made in one week for the Bevy engine's first game jam☆30Updated last year
- ☆15Updated last year
- The dumbest and simplest layouting algorithm for bevy☆41Updated last year
- A Bevy plugin for loading the LDtk 2D tile map format.☆24Updated 3 years ago
- 🐭 AGPL licensed Rust game engine for 2D pixel-art games☆37Updated last month
- Space Trading Game made in Rust☆17Updated last year
- ☆19Updated 2 years ago
- Configuration variables and consoles for games in Rust. An alternative to inline_tweak / const-tweaker with different tradeoffs.☆53Updated 6 months ago
- An ergonomic way to spawn entity hierarchies using component hooks and the magic of the type system☆54Updated 2 months ago
- Woodpecker UI is a Bevy ECS driven user interface crate.☆55Updated last week
- A framework for building adventure games in Bevy.☆51Updated last year
- A puzzle game reminiscent of old school printed circuit board design software☆47Updated 3 months ago
- Space combat learning game in Rust / Amethyst☆11Updated 5 years ago
- A cross platform (wasm included) networking library!☆58Updated 3 years ago