aarch64-switch-rs / examplesLinks
Project examples of homebrew written with this organization's tools
☆27Updated last month
Alternatives and similar repositories for examples
Users that are interested in examples are comparing it to the libraries listed below
Sorting:
- Userland library for 64-bit Nintendo Switch homebrew (and other potential purposes), written in pure Rust and some assembly bits☆134Updated 2 weeks ago
- Gotta rustify your Nintendo Switch 🦀☆21Updated 3 years ago
- Nintendo Switch Homebrew with Rust 🦀☆139Updated 2 years ago
- Cargo subcommand to simplify building Nintendo Switch projects☆80Updated 2 months ago
- Cargo command to work with Nintendo 3DS project binaries.☆74Updated last month
- A Rust library for modding Nintendo Switch games using Skyline☆58Updated last month
- Work-in-progress Nintendo Switch emulator, written in Rust and slightly less focused on gaming☆25Updated 5 months ago
- Reimplementation of the Nintendo Switch firmware☆57Updated 5 years ago
- A collection of crates for developing 3DS homebrew in Rust.☆119Updated 2 years ago
- ☆21Updated 6 years ago
- A cargo subcommand for working with Skyline plugins written in Rust☆33Updated last month
- The legendary hero that can create various Nintendo Switch formats from her rusty crossbows☆79Updated 2 years ago
- Rust wrapper for libctru☆153Updated 3 weeks ago
- The only tool you'll need to hit a Rusty Switch☆57Updated 4 years ago
- A reimplementation of the RunTime Link Editor (RTLD) of the Nintendo Switch.☆41Updated 3 years ago
- Horizon/NX kernel reimplementation☆242Updated 2 years ago
- File format documentation for Wii U and Switch games☆92Updated last month
- Collection of tools/data used for reverse engineering Nintendo Switch sysmodules with Ghidra☆16Updated 11 months ago
- CMake toolchain for Nintendo Switch homebrew development☆55Updated 3 years ago
- ☆133Updated 2 years ago
- A modification of sys-script by Aly to run on Lua and be more TAS focused☆18Updated 2 years ago
- [WIP] Gamecube emulator in the Rust programming language.☆41Updated 5 months ago
- ☆22Updated 6 years ago
- A template for creating Nintendo Switch code mods using Rust☆17Updated last year
- A framework for injecting C/C++ code into Nintendo Switch applications/applet/sysmodules.☆127Updated 3 months ago
- An enviroment for linking to Splatoon 2’s executable and implementing hooks.☆75Updated 5 years ago
- Rust on Nintendo Wii - A safe, idiomatic Rust wrapper for devkitPro's libogc☆77Updated last month
- An open-source reimplementation of the Horizon microkernel used in the Nintendo Switch☆46Updated 3 years ago
- A homebrew menu that emulates the WIi Homebrew Channel☆18Updated 5 years ago
- Cargo command to build Rust applications for Sony Playstation Vita☆15Updated 3 weeks ago