[WIP] Gamecube emulator in the Rust programming language.
☆42Apr 13, 2025Updated 11 months ago
Alternatives and similar repositories for rustcube
Users that are interested in rustcube are comparing it to the libraries listed below
Sorting:
- PPC instruction tests☆11Jan 22, 2024Updated 2 years ago
- Resources on the Nintendo GameCube's Hardware☆26Jun 28, 2021Updated 4 years ago
- PSX emulator powered with Vulkan and Rust☆15Mar 10, 2025Updated last year
- an experimental hopefully low-level Wii emulator☆15Jul 19, 2025Updated 8 months ago
- A way for Rust to be used on the Nintendo Wii☆13Jan 3, 2024Updated 2 years ago
- Experimental N64 emulator written in Zig. Work in progress.☆17Feb 10, 2022Updated 4 years ago
- Wii emulator written in C☆16Jun 2, 2025Updated 9 months ago
- N64 emulator in Rust☆18Nov 8, 2024Updated last year
- A CHIP-8 & SuperCHIP interpreter written in Rust using rust-sdl2☆11Apr 21, 2020Updated 5 years ago
- A terrible GameCube emulator. Written in Nim!☆46Sep 4, 2024Updated last year
- A project to decompile and recompile gamecube games☆63Aug 23, 2023Updated 2 years ago
- GBE+ NDS Hardware Tests☆11Aug 23, 2020Updated 5 years ago
- A repository of bugs that people have encountered while developing emulators.☆18Jun 28, 2025Updated 8 months ago
- Some WIP GameCube toolchain in Rust☆13Jun 15, 2021Updated 4 years ago
- A library for encoding and decoding audio in Nintendo's GameCube DSP-ADPCM format☆22Nov 29, 2023Updated 2 years ago
- A set of tools surrounding Gekko/Dolphin Metrowerks symbol map (*.map) and executable (*.dol) files☆20Dec 15, 2021Updated 4 years ago
- Instruction tester for ARM emulators☆16Jul 6, 2017Updated 8 years ago
- Scripts for decoding data files from Super Mario Sunshine, Zelda: Wind Waker, and more☆19May 12, 2024Updated last year
- Exploring NDS 3D interpolation☆19Jun 3, 2021Updated 4 years ago
- ☆11Jan 20, 2024Updated 2 years ago
- Open source Nintendo DS ARM7 and ARM9 boot ROMs and firmware replacement.☆30Jun 24, 2022Updated 3 years ago
- Research emulator for the ARM9 core in the Nintendo Wii☆24May 18, 2022Updated 3 years ago
- Command-line AArch32/AArch64 disassembler☆20Nov 27, 2022Updated 3 years ago
- helloworld powerpc-app on qemu-e500☆14Oct 21, 2015Updated 10 years ago
- Jazelle driver and documentation☆28Jun 14, 2022Updated 3 years ago
- 3DS Key Scrambler/Unscrambler☆12May 20, 2019Updated 6 years ago
- ARM7 counterpart of the DS CPU tester ARMWrestler☆15Jun 13, 2017Updated 8 years ago
- [[DEPRECATED]] Please redirect your attention to the C++/ImGui rewrite here: https://github.com/JoshuaMKW/JuniorsToolbox☆15Oct 31, 2023Updated 2 years ago
- Reverse engineering framework.☆36Jun 17, 2022Updated 3 years ago
- A backup suite. Supports FLZMA2, bzip3, LZ4, Zstandard, LSH i-node ordering deduplicating archiver, long range deduplication, encryption …☆19Aug 5, 2025Updated 7 months ago
- Library to parse, extract and modify WAD contents☆17Jan 14, 2022Updated 4 years ago
- A modular Gameboy test framework and a lot of potentially emulator-breaking test cases.☆14Feb 26, 2021Updated 5 years ago
- Experimental Work in Progress Nintendo 64 emulator written in Rust☆10Feb 8, 2022Updated 4 years ago
- Nix Flake and NixOS module for Weblate.☆13Aug 12, 2024Updated last year
- A very immature PS1 emulator☆16Aug 22, 2021Updated 4 years ago
- A blueprint template for adding Level Selection support to UE4 projects.☆14Jun 18, 2025Updated 9 months ago
- Unofficial PSP VFPU documentation☆14Jun 21, 2023Updated 2 years ago
- Tests a wide variety of N64 features, from common to hardware quirks. Written in Rust. Executes quickly.☆91Dec 16, 2025Updated 3 months ago
- Very hacky Starlet emulator. Here be dragons, this was never meant to be released.☆12Nov 30, 2016Updated 9 years ago