rotorz / unity3d-utils
Common utility functionality for Unity game projects.
☆11Updated 6 years ago
Alternatives and similar repositories for unity3d-utils:
Users that are interested in unity3d-utils are comparing it to the libraries listed below
- Fluent style API for constructing custom editor menus presented using `GenericMenu` by default although alternative presentation can be c…☆10Updated 6 years ago
- An experiment to write a faster/native version of SveltoECS's FasterDictionary☆16Updated 5 years ago
- Compare Unity's API between versions☆17Updated 3 years ago
- A Unity3D library for abstracting and simplifying loadable assets and scenes.☆23Updated 5 years ago
- A unity plugin that provides a unified cross-platform API☆17Updated 6 years ago
- A simple, minimal, extensible Unity in-editor Bezier system suitable for path following and stuff, yeah?☆14Updated 7 years ago
- A browser editor window to view all Unity built in styles.☆11Updated 7 years ago
- Task extensions for Unity3d.☆11Updated 4 years ago
- Simple to use list view for Unity editor☆17Updated 5 years ago
- Lets each property label have their own width, to prevent the labels from getting cut off☆12Updated 5 years ago
- Demo project for spriterecolour in Unity☆22Updated 8 years ago
- Selectable Inversion Image Effect for Unity☆18Updated 4 years ago
- ☆10Updated 5 years ago
- A replacement for Unity's GameObject.Find that supports CSS-like selectors and inactive GameObjects☆21Updated 6 years ago
- Unity SphereNavigation☆20Updated 5 years ago
- Native data arrays for Unity3D with zero C# allocations☆19Updated 2 years ago
- Testing new Mesh support for NativeArray in Unity 2019.3☆10Updated 5 years ago
- Collection of Unity shader copypastas and gotchas☆14Updated 6 years ago
- Context menu plugin for Unity3D☆13Updated 5 years ago
- Build tools for Unity☆11Updated 3 weeks ago
- The project provides a helper class for detection and notification about lost unreliable packets.☆13Updated 5 years ago
- Use ECS and JobSystem to simulate billions unit on mobile platform.☆13Updated 6 years ago
- Compile a c# project to a internal accessible dll (for Unity)☆22Updated 4 years ago
- Workaround for jobified raycasts limitations☆19Updated 5 years ago
- Blur effect that supports clipping☆12Updated 6 years ago
- ☆20Updated 6 years ago
- Simple Unity Generate Vertex Color Model Tool☆39Updated 4 years ago
- A sprite outline solution.☆13Updated 7 years ago
- ☆13Updated 6 years ago
- Hybrid Unity ECS benchmark against classic GameObject Update☆12Updated 5 years ago