Earth Eternal is an abandoned MMORPG now kept alive by this project. This is the Git repository for TAWD, the server component.
☆18Mar 2, 2025Updated last year
Alternatives and similar repositories for iceee
Users that are interested in iceee are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Lua binding for entityx☆10Aug 23, 2014Updated 11 years ago
- Silk Road ERP offers robust modules for managing your sales and purchasing operations !☆23Updated this week
- Managed wrappers around DirectX APIs.☆16Nov 25, 2025Updated 4 months ago
- ☆15Sep 3, 2025Updated 6 months ago
- Pmx, Vmdファイルの入出力ライブラリ☆17Nov 16, 2018Updated 7 years ago
- Proton VPN Special Offer - Get 70% off • AdSpecial partner offer. Trusted by over 100 million users worldwide. Tested, Approved and Recommended by Experts.
- The project provides a helper class for detection and notification about lost unreliable packets.☆13Jun 3, 2019Updated 6 years ago
- Improving Text-to-Image Models with Large Language Models☆23Oct 18, 2022Updated 3 years ago
- A pixel manipulation library☆18Dec 2, 2015Updated 10 years ago
- ☆13Jan 4, 2017Updated 9 years ago
- Implementing GGPO with Kimbatt's deterministic Unity physics.☆14Dec 31, 2021Updated 4 years ago
- ☆13Jul 22, 2025Updated 8 months ago
- A minimal FPS Server / Client Framework☆11Feb 27, 2015Updated 11 years ago
- Zero-allocation string formatting for .NET.☆14Nov 3, 2023Updated 2 years ago
- General purpose virtual actor framework for peer-to-peer microservices or in-process communication within the same app with possible exte…☆14Jun 11, 2025Updated 9 months ago
- DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- GUI controls for PEX.☆17Sep 5, 2025Updated 6 months ago
- Show emojis in NGUI's UILabel with dynamic font☆11Sep 20, 2017Updated 8 years ago
- A sample project for multiplayer game using MagicOnion☆10Apr 28, 2022Updated 3 years ago
- A modularised, multi-threaded C# game engine based on the Entity Component System architecture. Uses OpenGL for rendering and contains ma…☆12May 12, 2024Updated last year
- Trace any method in any assembly in any (live) .NET process!☆11Mar 3, 2016Updated 10 years ago
- 【Unity】TextMesh Pro でハイパーリンクを実装するスクリプト☆13Apr 23, 2020Updated 5 years ago
- (Deprecated) Framework to write high performant multi-threaded code in Unity3D (compatible with jobs) with the possibility of having an E…☆11Dec 16, 2018Updated 7 years ago
- A 3D navigation system for Unity featuring space discretization with an octree and path planning using A* Lazy Theta ecc..☆15Jul 12, 2024Updated last year
- ☆16Mar 9, 2026Updated 2 weeks ago
- DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Nethostfire is a UDP server/client created with C# (netstandard2.1), it's a simple and easy to understand project, with it you can set up…☆10Aug 21, 2025Updated 7 months ago
- Native socket library for C#☆10Nov 6, 2021Updated 4 years ago
- Blazor Demo with Roslyn and Monaco Editor☆13Oct 20, 2025Updated 5 months ago
- 2D Platformer Multiplayer Shooter made using Netick☆14Mar 20, 2026Updated last week
- nats.io client (with Project Bedrock)☆11Apr 11, 2021Updated 4 years ago
- Implementation and comparison of pathfinding algorithms in a dynamic 3D space☆14Mar 18, 2019Updated 7 years ago
- fast c# entity component system that uses burst and job systems by default.☆15Jan 19, 2026Updated 2 months ago
- JS implementation of online multiplayer game architecture.☆11Nov 18, 2016Updated 9 years ago
- ☆12May 12, 2022Updated 3 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- a star path finder for game server,with nav,tile,way point☆16Nov 20, 2021Updated 4 years ago
- Persisting Blazor component state across rendering environments☆17Oct 15, 2025Updated 5 months ago
- ☆15Jun 18, 2018Updated 7 years ago
- Official Boundless World Builder standard library, including reusable worlds, biomes, noises and more!☆11Feb 6, 2026Updated last month
- WIP Unity AssetBundle Exporter☆13Jan 14, 2023Updated 3 years ago
- Translation in progress of BEPU Physics library v1 to Unity's ECS and Job System☆11Jul 16, 2018Updated 7 years ago
- Performant and easy to use UI tweening and management system for Unity☆15Apr 23, 2022Updated 3 years ago