robertrypula / HgtReader
Graphic system based on OpenGL to visualize entire Earth including terrain topography & satellite images.
☆14Updated 13 years ago
Alternatives and similar repositories for HgtReader:
Users that are interested in HgtReader are comparing it to the libraries listed below
- The Muse OpenIG. An opensource OpenSceneGraph based image generator application suite.☆39Updated 6 years ago
- An ocean rendering nodekit for OpenSceneGraph☆109Updated 2 years ago
- A complete 6DOF helicopter simulation (physics engine + visualization)☆66Updated 3 years ago
- OpenSceneGraph cross-platform guide: run OSG under Linux, macOS, Windows, Android, iOS, Web☆120Updated 6 years ago
- The www.virtualglobebook.com web site.☆21Updated last year
- Flight simulator in OpenGL☆98Updated last year
- A toolkit for OpenSceneGraph applications☆71Updated last year
- GLUTesselator☆15Updated 11 years ago
- osgEarth on VSG☆21Updated 2 years ago
- Tool for exploring different kinds of transparency rendering methods in OpenSceneGraph.☆26Updated 11 years ago
- This example shows how to make OpenSceneGraph and Dear ImGui work together☆43Updated 2 years ago
- Tool for generateing paged databases from geospatial imagery and heightfields☆99Updated 2 years ago
- osgPPU is an OpenSceneGraph NodeKit. It provides you with a graph based specification of a computation pipeline based on so called PostPr…☆21Updated 4 years ago
- A C++/OpenGL library for the real-time realistic rendering of very large and detailed 3D natural scenes on GPU☆102Updated 11 years ago
- Modern OpenGL terrain rendering for learning purposes.☆29Updated 4 years ago
- Interactive 3D terrain simulation using OpenGL 4 and Qt 5.☆162Updated 3 years ago
- Integraion of OpenSceneGraph and NVIDIA PhysX (3.3 or later)☆39Updated 9 months ago
- ☆18Updated 2 months ago
- ☆120Updated 4 years ago
- Procedural landscape rendering library☆91Updated 8 years ago
- C++ texture atlas generator☆17Updated 9 years ago
- Example of line, point and virtual plane intersectors: changing polygon outline by using hover and drag mouse events (using C++11 and O…☆27Updated 8 years ago
- ☆17Updated 7 years ago
- A simple OpenGL 2.1 game engine, written in C++.☆37Updated 4 years ago
- 3D Geospatial SDK (C++17 / Vulkan / VSG)☆138Updated this week
- Simplistic virtual globe with great capabilities.☆14Updated 2 years ago
- Implementation of SSAO using OpenSceneGraph☆16Updated 8 years ago
- Ork - An OpenGL rendering kernel from Inria☆35Updated 6 years ago
- osgEarth / Chromium Embedded Framework (CEF) integration☆16Updated 8 years ago
- Utility library for converting data+materials to/from VulkanSceneGraph☆76Updated last week