rehtse-studio / Cinemachine_MobileInputLinks
Mobile input control for two type of 3rd Person Character Control cameras; Cinemachine Virtual Camera and Cinemachine Free Look Camera.
☆16Updated 3 years ago
Alternatives and similar repositories for Cinemachine_MobileInput
Users that are interested in Cinemachine_MobileInput are comparing it to the libraries listed below
Sorting:
- ☆76Updated 2 years ago
- Unity MVCS (Model-View-Controller-Service) Architecture. This heavily depends on MonoBehaviours. Created by (RMC) Rivello Multimedia Cons…☆41Updated last year
- A simple match-3 game made in Unity demonstrating hybrid architecture (Zenject-based MVC and DOTS ECS)☆67Updated 6 months ago
- Unity plugin to easily manage the application frame rate and rendering interval. Reducing battery power consumption and device heat, espe…☆81Updated 2 years ago
- A way to manage a UI screen stack in Unity all from code. Let the UI Manager handle pushing and popping screens, sort out rendering order…☆60Updated 6 years ago
- Variable infinite scroll in Unity UI☆80Updated last year
- Mobile Console Kit is a Unity Asset Store that help you not just viewing logs in mobile devices, but helping you monitor, do experiment a…☆83Updated 6 months ago
- Better alternative for Unity's PlayerPrefs☆49Updated 2 years ago
- Unity's Editor GameObjects Paint Tool for 2D Games. It contains both a custom window for objects palette + a customizable brush for paini…☆47Updated 2 years ago
- A Unity plugin that enables parallax effects based on device gyroscope data. It allows you to create dynamic and immersive experiences by…☆108Updated 3 months ago
- Circle Menu is a C# script used in Unity to quickly and easily create GUI circular menus, a great way to add intuitive and ergonomic menu…☆70Updated 2 years ago
- A simple property binding and UX management library for Unity.☆33Updated 2 years ago
- Scene inspector for Unity.☆38Updated 3 years ago
- A set of classes to convert Unity Addressables callbacks/coroutine workflow to async/await with UniTask.☆110Updated 2 years ago
- A mini space game made applying all SOLID Principles to serve as a reference of good code architecture.☆24Updated 3 years ago
- A 2D outline shader for SpriteRenderers in Unity, using Shader Graph and Universal RP.☆82Updated 5 years ago
- 🔊 Used to play/change/stop/mute/... one or multiple sounds at a certain circumstance or event in 2D and 3D simply via. code.☆87Updated last year
- ☆91Updated 3 weeks ago
- uGUI layout group that makes children respect the Safe Area. It drives children's anchors and supports LayoutElement.ignoreLayout☆66Updated 7 months ago
- Creating dashed (dotted) 2D Sprite Shapes in Unity☆72Updated 4 years ago
- It is a manager of scene transitions using Unity's uGUI.☆70Updated 3 years ago
- Custom Nav Mesh Avoidance to replace default one in Unity.☆93Updated 8 months ago
- An efficient virtual list view for Unity uGUI UI☆37Updated 5 years ago
- UI Tutorial Mask is a component for highlighting specific objects over darkened background for Unity UI (uGUI)☆40Updated 4 months ago
- A Simple UI Manager for rapid prototyping and ease of collaboration☆95Updated 4 years ago
- Examples for the deVoid UI Framework☆58Updated 6 years ago
- A tool for easy automating and customizing build process for Unity.☆100Updated 6 years ago
- Make expandable UI using DoTween animation . video tutorial: https://youtu.be/Rko64-LQd9s☆30Updated 2 years ago
- Common utility library for Unity projects☆23Updated 3 months ago
- A Unity tool for quickly switching between scenes without having to go through folders.☆32Updated 4 years ago