reallusion / iCloneLinks
API samples for iClone Python API
☆49Updated 4 years ago
Alternatives and similar repositories for iClone
Users that are interested in iClone are comparing it to the libraries listed below
Sorting:
- Convert a video file to animated humanIK skeletons for Maya.☆173Updated 2 years ago
- ☆47Updated 4 years ago
- ☆138Updated last year
- Tools to work with the Pose Camera app☆152Updated last year
- A python tool with facial landmark annotation and coefficient finder☆311Updated 4 years ago
- convert VMCProcotol to MOPProcotol☆57Updated 4 years ago
- Pose Asset with visemes for Epic's MetaHuman face skeleton☆51Updated 3 years ago
- addon for blender to import mocap data from tools like easymocap, frankmocap and Vibe☆111Updated 3 years ago
- ☆168Updated 2 years ago
- A UE5 plugin for improving the Metahuman ARKit face tracking.☆94Updated last year
- ☆50Updated last month
- This blender Python Script maps an OpenPose Facial Capture to a blender facial Rig☆310Updated 3 years ago
- Importer script for BVH☆74Updated 2 years ago
- ☆165Updated 3 years ago
- Transfer your blend shapes between meshes with the same topology.☆148Updated 2 years ago
- CLI tool for recording or replaying Epic Games' live link face capture frames.☆81Updated last year
- Motion Capture runtime for UE4☆79Updated 4 years ago
- UE5 plugin and sample project to receive data from MocapForAll☆37Updated 3 years ago
- motion_generate_tools is a Blender addon for generate motion using MDM: Human Motion Diffusion Model.☆110Updated 2 years ago
- Tools for MetaHuman DNA☆31Updated 2 years ago
- Adopting https://github.com/zhan-xu/RigNet neural network we created an addon in blender for an intuitive and easy rigging of their templ…☆56Updated 4 years ago
- A python script to modify the metahuman rig into a new one for Maya. (deprecated)☆77Updated 2 months ago
- Blender Motion Capture using your camera!☆121Updated 3 years ago
- Facial Mocap testing with the help of dlib library in Unreal Engine☆22Updated 2 years ago
- Scripts and plugins for Autodesk MotionBuilder☆114Updated 7 months ago
- FaceCap iOS capture data text format import scripts (Maya/Blender/etc).☆15Updated 5 years ago
- Automatic rigging using neural network from RigNet☆443Updated last year
- A series of python scripts to modify the metahuman rig into a new one for Maya.☆52Updated 3 years ago
- Extracts/Transfers Metahuman Facial from exported FBX onto Maya face control board☆172Updated last year
- LiveLink Source for receiving JSON over sockets.☆104Updated 6 years ago