raincchio / P3OLinks
Posted at AAAI 2023
☆11Updated 3 months ago
Alternatives and similar repositories for P3O
Users that are interested in P3O are comparing it to the libraries listed below
Sorting:
- Implementation of BIMRL: Brain Inspired Meta Reinforcement Learning - Roozbeh Razavi et al. (IROS 2022)☆10Updated 3 years ago
- [AAMAS 2023] Code for the paper "Automatic Noise Filtering with Dynamic Sparse Training in Deep Reinforcement Learning"☆12Updated last year
- Revisiting Discrete Gradient Estimation in MADDPG☆27Updated 2 years ago
- Multi-task Multi-agent Soft Actor Critic for SMAC☆14Updated 3 years ago
- ☆12Updated 4 years ago
- ☆25Updated 4 months ago
- ♊ Minimal PyTorch Twin Delayed DDPG (TD3) implementation☆10Updated 4 years ago
- Code for NeurIPS paper "Self-Organized Group for Cooperative Multi-agentReinforcement Learning".☆21Updated 2 years ago
- Code for the paper "Minimum-Delay Adaptation in Non-Stationary Reinforcement Learning via Online High-Confidence Change-Point Detection"☆10Updated 2 years ago
- Implementation of NeurIPS2021 paper <On Effective Scheduling of Model-based Reinforcement Learning>☆13Updated 4 years ago
- Delayed RL agent for non-Atari tasks, from "Acting in Delayed Environments with Non-Stationary Markov Policies", ICLR 2021.☆14Updated 2 years ago
- ☆21Updated 4 years ago
- Code for Towards Unifying Behavioral and Response Diversity for Open-ended Learning in Zero-sum Games☆22Updated 3 years ago
- Experimenting with meta-learning approaches to opponent modelling in MARL. Building upon previous public implementations of MADDPG and M3…☆14Updated 3 years ago
- Evolution-based Soft Actor-Critic (ESAC)☆42Updated last year
- Unofficial Code for NeurIPS 2021 paper "Regret Minimization Experience Replay in Off-policy Reinforcement Learning"☆14Updated 4 years ago
- Deep learning implementations (Asynchronous Deep Q-Learning) of multiple Game Theory algorithms for adversarial learning (WoLF-PHC, GIGA-…☆15Updated 8 years ago
- Official PyTorch code for "Sample Efficient Offline-to-Online Reinforcement Learning" in TKDE'23.☆15Updated 2 years ago
- ☆15Updated 4 years ago
- ☆11Updated 5 years ago
- Represented Value Function Approach for Large Scale Multi Agent Reinforcement Learning☆16Updated 5 years ago
- ☆12Updated 5 years ago
- The code for AAMAS2022 《GCS: Graph-based Coordination Strategy for Multi-Agent Reinforcement Learning》☆43Updated 3 years ago
- This is the code for Q-value Path Decomposition for Deep Multiagent Reinforcement Learning (NeurIPS 2019).☆12Updated 6 years ago
- Code for Efficient Continuous Control with Double Actors and Regularized Critics, AAAI 2022.☆23Updated 3 years ago
- (NeurIPS 2021) Neural Auto-Curricula in Two-Player Zero-Sum Games.☆28Updated 4 years ago
- Collection of OpenAI parametrized action-space environments.☆66Updated 8 months ago
- ☆31Updated 4 years ago
- ☆10Updated 6 years ago
- Resilient Multi-Agent Reinforcement Learning☆10Updated 3 years ago