The open source Unity Dev Agent
☆661Jul 16, 2026Updated this week
Alternatives and similar repositories for Locus
Users that are interested in Locus are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Image-to-UI Codex skill: convert game UI screenshots and sliced sprites into ui_structure.json.☆46Jul 15, 2026Updated last week
- AI Unity development harness that combines project-local workflows, AIBridge Skills, CLI and Runtime tools, code indexing, visual validat…☆192Updated this week
- HTML原型转Unity UGUI☆241Mar 25, 2026Updated 3 months ago
- AI automation skills specifically designed for Unity☆1,472Updated this week
- Unity 商用级别开发框架,原生内置 AI 工作流支持,集成 HybridCLR 高性能热更、Obfuz 代码混淆加固 、YooAssets 企业级资源管理方案,构建高效、安全、可扩展的工业化开发底座。☆2,257Updated this week
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- 开箱即用的MemPalace封装-你只需要简单复制,就可以享有世界顶级AI记忆☆39Apr 22, 2026Updated 3 months ago
- YokiFrame 是一个面向 Unity 与 Godot 的跨引擎游戏开发框架,提供架构分层、事件系统、状态机、对象池、资源管理、UI 工具和编辑器扩展,帮助开发者构建更清晰的游戏项目。☆247Jul 15, 2026Updated last week
- ☆184Feb 14, 2026Updated 5 months ago
- unity3d resources management system☆3,317Updated this week
- 类似TimeLine 的编辑器 (行为树/技能/Buff/剧情/等等)☆74Jul 13, 2026Updated last week
- Unity MCP acts as a bridge between AI assistants and your Unity Editor. Give your LLM tools to manage assets, control scenes, edit script…☆12,746Jul 13, 2026Updated last week
- unity-mcp driven by tencent puerts , invoke js/ts call c# in your cell phone and unity editor☆73Updated this week
- AlicizaX Unity Gameframework☆83Updated this week
- 🔥✅ Unity国际版下载站,可通过直链或者Unity Hub下载例如Unity 6等Unity Editor的国际版,支持添加组件、下载国际版Unity Hub、包含长期支持版、技术支持版、测试版、预览版的Unity。☆1,760Updated this week
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- AI Skills, MCP Tools, and CLI for Unity Engine. Full AI develop and test loop. Use cli for quick setup. Efficient token usage, advanced t…☆3,635Updated this week
- Obfuz:功能强大的开源 Unity 代码混淆插件。深度集成 Unity 工作流,配置简单,支持 HybridCLR、xLua 等热更新方案。A powerful open-source code obfuscation plugin for Unity. Deeply …☆769Updated this week
- c#实现的一个轻量级实体组件框架,适配了unity 引擎☆37Updated this week
- Gameplay-Ability-System For Unity☆823Jul 2, 2026Updated 2 weeks ago
- ☆42Apr 28, 2026Updated 2 months ago
- 提供一些UnityEditor工具链开发的常用小技巧与示例(Provides some common tips and examples for developing the UnityEditor toolchain)☆1,890Nov 14, 2025Updated 8 months ago
- C # Game Framework, but not limited to games. Can be used for non game business development☆1,355Updated this week
- F8 Framework是一个优雅,轻量,符合直觉的基于Unity引擎的游戏框架,组件围绕F8一键启动,框架整体遵循以极少的使用成本开发游戏。F8 Framework is an elegant, lightweight, and intuitive game framew…☆870Updated this week
- ☆51Mar 25, 2026Updated 3 months ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- C# Reflection Wrapper Generation & Method Hooking Tools For Unity☆102Mar 26, 2025Updated last year
- 青霜-UnityResourceSolution☆458Nov 13, 2023Updated 2 years ago
- fast code database mcp 20000x faster against rg☆94Jun 3, 2026Updated last month
- LeanCLR is a production-oriented CLR implementation. Its core goal is to provide high ECMA-335 compatibility, low integration complexity,…☆635Jul 10, 2026Updated last week
- 本仓库用来备忘一些Unity相关的技术,包括API、算法、实现效果、某些问题的解决方案等。☆43Mar 30, 2025Updated last year
- HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c#热更新解决方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Uni…☆7,911Jun 1, 2026Updated last month
- psd一键拼UI插件。与其它插件不同,此插件进行了大量优化,降低美术、技术使用门槛。插件在unity中直接把psd文件解析成可编辑的节点树prefab,ui程序可以任意调整或组织层级,点击生成即可得到拼好的uGUI预制体☆246Jul 5, 2026Updated 2 weeks ago
- 一个基于Entity-Component模式的灵活、通用、可扩展的轻量战斗(技能)框架,配置可选使用ScriptableObject或是Excel表格. A flexible, generic, easy to extend, lightweight combat (ski…