Tshmofen / verlet-rope-4
Verlet-based rope with advanced physics for Godot 4.0+
☆58Updated 8 months ago
Alternatives and similar repositories for verlet-rope-4:
Users that are interested in verlet-rope-4 are comparing it to the libraries listed below
- Plugin for 3D camera-facing line and trail rendering☆66Updated 5 months ago
- A logging utility for Godot.☆59Updated last week
- Visual shader node library for Godot engine.☆146Updated 3 months ago
- ☆72Updated 2 months ago
- A Godot 4 plugin allowing for easy use of compute shaders.☆75Updated this week
- imposter plugin for godot 4.x☆93Updated 4 months ago
- A versatile mirror for the godot game engine☆97Updated last year
- Godot 4.x water shader☆135Updated last year
- A Motion Matching plugin for Godot 4☆84Updated 3 weeks ago
- An addon with a lot of helpful functions for Godot 4.0 to use in custom written shaders☆106Updated last year
- A Godot 4.3 demo project.☆67Updated 5 months ago
- Godot 4 GUI elements, mostly containers and drag-and-drop implementations.☆115Updated last month
- A procedual cloud system for Godot 4.1☆103Updated 7 months ago
- Foliage-Shader for Bushs and Trees☆96Updated last year
- Godot SSR Shader that also supports transparency and fake refraction☆68Updated 3 months ago
- Full screen effects for Godot 4☆65Updated last week
- A node for adding long dynamic parts (e.g. tails)☆112Updated last year
- Bring some quality of life features for gdscript inside godot code editor☆83Updated 5 months ago
- CPU Particle system for godot engine.☆85Updated 8 months ago
- 3D Lines and Trails for Godot☆140Updated 2 weeks ago
- A system for efficiently building 3D scenes in Godot☆137Updated 3 months ago
- A GPU based trail plugin for Godot 4☆112Updated 3 months ago
- Vertex Animation Demo Project for Godot Engine v3.3+☆67Updated 3 years ago
- A tool to generate river meshes with intergrated flow shader using Bezier curves for Godot 4.☆43Updated 3 weeks ago
- Godot Unified Input Detection Engine - A Godot extension to handle all input in a streamlined way☆63Updated last week
- A Resource for Godot engine that will store your input mapping.☆84Updated 9 months ago
- A small library for drawing simple shapes in 3D☆68Updated last year
- An inspector editor for Dictionaries. But better than the built-in one (as of Godot 4.1).☆92Updated 3 months ago
- A control node capable of hiding and revealing its children by folding and unfolding.☆75Updated last month
- RealTime-ish Caustics in the Godot Game Engine☆74Updated 2 months ago