C++ Library to use Particle Effects from the New version of TimelineFX Editor
☆18Oct 26, 2026Updated last week
Alternatives and similar repositories for timelinefxlib
Users that are interested in timelinefxlib are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- TimelineFX (http://www.rigzsoft.co.uk/) particle system in C++ with Marmalade as sample☆41Apr 10, 2019Updated 7 years ago
- A VS Code BlitzMax language extension, with a custom debug adapter and integrated LSP support☆13Oct 27, 2026Updated last week
- ☆10May 9, 2018Updated 8 years ago
- BlitzMax raylib binding☆18Oct 20, 2026Updated 2 weeks ago
- A sample game using hxgodot☆11Jan 2, 2024Updated 2 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Convert Milkdrop presets to Butterchurn JSON format in Node☆14Jan 6, 2023Updated 3 years ago
- Skeletal animation player using the WhiteBoxEngine☆15Apr 26, 2024Updated 2 years ago
- haxe lib to gather gc usage via code. Also serve as live doc on how haxe/hxcpp deal with allocation for various types☆15May 28, 2016Updated 10 years ago
- Role-based Access Control Library for Haxe☆13May 15, 2021Updated 5 years ago
- A list of temporary email providers☆12Mar 30, 2019Updated 7 years ago
- 2D Toolkit for Unreal Engine☆15Sep 1, 2017Updated 9 years ago
- Butterchurn chrome extension☆12Apr 4, 2021Updated 5 years ago
- Examples for Monkey2 3D module☆13Jun 19, 2022Updated 4 years ago
- Unity HDRP Sample: Screen Space Global Illumination☆15Apr 16, 2024Updated 2 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- Haxe hxcpp externs for bgfx☆13Jan 5, 2026Updated 9 months ago
- BlitzMax Runtime Libraries, for BlitzMax NG.☆14Oct 27, 2026Updated last week
- Miles Sound System SDK 9.3b (2012'12'12)☆12Jun 13, 2026Updated 4 months ago
- html5 canvas javascript game oriented code examples/templates(Learn with examples)☆12Nov 20, 2024Updated last year
- ☆14Nov 4, 2025Updated 11 months ago
- A networking library for multiplayer games/applications☆16Aug 9, 2025Updated last year
- [Deprecated] VSCode BlitzMax Language Basics☆12Nov 16, 2020Updated 5 years ago
- javascript port of timelinefx particle system☆15Dec 21, 2018Updated 7 years ago
- Control the amount of memory Firefox uses. if it works for you, use it and if it does not, don’t use it. It is as simple as that!☆16May 20, 2018Updated 8 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- An ImGui-based particle system editor for MonoGame Extended's particle system☆24Jul 23, 2026Updated 3 months ago
- Automaton SCII Chinese Room Abstract Stack Machine C++ Data Driven Agentic App framework, ASCII Data Spec, SCRIPT Spec, and Puff, World's…☆14Oct 27, 2026Updated last week
- Procedural tile-map generator☆16Dec 17, 2025Updated 10 months ago
- Galaxy Ray Tracer in Qt☆17May 29, 2025Updated last year
- Unity asset that can help you develop your First Person Game☆16Aug 11, 2020Updated 6 years ago
- From Chaos came forth Erebus - place of darkness between earth and Hades☆11Jul 9, 2017Updated 9 years ago
- A collection of Motion Graphics Tools☆15Feb 10, 2025Updated last year
- Dead simple single class easing functions for Unity.☆17Jun 20, 2015Updated 11 years ago
- [WIP] WASM for https://github.com/floooh/v6502r with Z80 netlist☆23Sep 12, 2026Updated last month
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- A collection of personal, single-header C and C++ libraries similar to the STB libraries. All avaliable in the public domain.☆14Feb 23, 2023Updated 3 years ago
- Bevy editor tyvm☆13Jul 18, 2024Updated 2 years ago
- Convert Milkdrop presets to Butterchurn JSON format☆23Jan 25, 2023Updated 3 years ago
- Scripts created during the procedural animation camera shake tutorial (https://youtu.be/qFDCz_QW7WY).☆26Jun 6, 2022Updated 4 years ago
- A (very) tiny C/C++ module player and custom machines for Jescola's Buzz☆11Apr 14, 2026Updated 6 months ago
- A tiny S3 client library suitable for embedded devices (a.k.a μS3)☆17Sep 4, 2023Updated 3 years ago
- Meta data of games for the OUYA console.☆27Oct 1, 2026Updated last month