peter1591 / hearthstone-aiLinks
A Hearthstone AI based on Monte Carlo tree search and neural nets written in modern C++.
☆319Updated 7 years ago
Alternatives and similar repositories for hearthstone-ai
Users that are interested in hearthstone-ai are comparing it to the libraries listed below
Sorting:
- Just another Hearthstone Simulator in C# .Net Core, with some A.I. approaches!☆270Updated 3 years ago
- Hearthstone Python library (CardDefs, DBF, enums, log parser)☆263Updated last week
- 2020 Hearthstone-AI Comeptition☆36Updated 4 years ago
- Hearthstone® Bot Engine☆263Updated 6 years ago
- OpenAI Gym No Limit Texas Hold 'em Environment for Reinforcement Learning☆166Updated 6 years ago
- Starcraft AI Bot☆539Updated 5 years ago
- Reaver: Modular Deep Reinforcement Learning Framework. Focused on StarCraft II. Supports Gym, Atari, and MuJoCo.☆562Updated 5 years ago
- A Hearthstone simulator in Python☆718Updated last month
- DotaService is a service to play Dota 2 through gRPC☆128Updated last year
- A python implementation of Counterfactual Regret Minimization for poker☆292Updated 11 years ago
- 3D Client for https://github.com/neuralmmo/environment☆223Updated last year
- ☆221Updated 7 years ago
- UAlbertaBot☆527Updated 2 years ago
- A Real-Time-Strategy game for Deep Learning research☆243Updated 2 years ago
- [NeurIPS 2022] PerfectDou: Dominating DouDizhu with Perfect Information Distillation☆202Updated last year
- A Hearthstone: Heroes of WarCraft Simulator for the purposes of Machine Learning and Data Mining☆511Updated 7 years ago
- Tutorials for building a PySC2 bot☆295Updated 3 years ago
- Implementations of CFR for solving a variety of Holdem-like poker games☆165Updated 2 years ago
- Counterfactual regret minimization algorithm for Kuhn poker☆181Updated 6 years ago
- Implementing reinforcement-learning algorithms for pysc2 -environment☆89Updated 8 years ago
- A platform that lets you build agents to learn to play StarCraft: Brood War.☆657Updated 4 years ago
- An open implementation of Pure CFR applied to ACPC poker games.☆207Updated 8 years ago
- This is a simple implementation of DeepMind's PySC2 RL agents.☆274Updated 8 years ago
- Application of proximal policy optimization algorithm to the card game Big 2 using Tensorflow☆82Updated 2 years ago
- An algorithm that generalizes the paradigm of self-play reinforcement learning and search to imperfect-information games.☆688Updated last year
- A simple and highly efficient RTS-game-inspired environment for reinforcement learning☆335Updated 5 months ago
- Hearthstone simulator written in Java with full GUI support☆139Updated 7 years ago
- StarCraft II - pysc2 Deep Reinforcement Learning Examples☆758Updated 4 years ago
- Dota2 AI Framework☆393Updated last year
- Example implementation of the DeepStack algorithm for no-limit Leduc poker☆941Updated 8 years ago