passivestar / FirstPersonController
A general-purpose first-person controller
☆19Updated last year
Alternatives and similar repositories for FirstPersonController:
Users that are interested in FirstPersonController are comparing it to the libraries listed below
- Better Import for Unity☆26Updated last year
- WIP project for editing automatically chunked scenes from one giant parent scene☆34Updated last year
- A shader for Unity that replicates the fake Quake 1 skybox☆18Updated last year
- Godot port of Gilbert's procedural recoil system for unity☆16Updated last year
- ☆34Updated last year
- Index map based terrain rendering and painting, with per-sample 3D projection, rotation, and weight☆15Updated 2 years ago
- Couple of utilities for easier Godot coding☆10Updated last year
- Stair-stepping enabled CharacterBody3D for Godot 4. C# version.☆12Updated last year
- Allows for clicking a Node3D at runtime and it will be selected within the editor☆12Updated 8 months ago
- A command-line tool for the conversion of 3D model assets on the FBX file format to the glTF file format.☆23Updated last year
- ☆33Updated 10 months ago
- The dedicated server builds for GodotSteam, an open-source and fully functional Steamworks SDK / API module and plug-in for the Godot Gam…☆42Updated last week
- Debug graphing utility for Godot 4.x (C#)☆20Updated 9 months ago
- A Godot Editor panel to save text and quickly copy it to clipboard☆15Updated last year
- Godot Material Capture Demo☆20Updated 5 years ago
- Zara Engine for Survival Games☆66Updated last month
- A powerful, modular first/third person controller for Unity.☆4Updated last year
- Godot test project with Entitas and Zenject.☆10Updated last year
- Kenney's interface sound pack, packaged for quick use in Godot☆21Updated 4 years ago
- A Godot 4 plugin that expands on the debugging tools in the engine.☆27Updated 2 months ago
- Tool to improve the development experience when creating Godot mod-loader mods.☆45Updated last week
- Contains shaders for performing terrain shading in Godot, as well as Blender project.☆22Updated 3 months ago
- Goal oriented action planning implementation for Godot Engine based on ReGoap library☆16Updated last year
- A python script to download and update packages and their dependencies☆18Updated last year
- A character controller for Godot 4 with run, jump, climb, glide, optional stamina, and interactables.☆22Updated last year
- Kenney's UI audio pack, packaged for quick use in Godot☆15Updated 4 years ago
- Create a grid of Lightmap Probes, and cut unwanted ones☆23Updated 2 weeks ago
- Godot 4.1+ plugin to rebuild the C# solution when editor window is re-focused and changes are detected to .cs files☆13Updated last year
- Godot☆25Updated last year
- Make it possible to fully test Godot nodes and scenes with the appropriate adapters and interfaces.☆19Updated last week