pa1nki113r / Project_BrutalityLinks
This is the primary repository for collaborative efforts between Doom developers on Project Brutality. This is the bleeding-edge version that is constantly being developed on, and not meant in any way shape or form to be representative of the final version of the mod.
☆1,244Updated 2 weeks ago
Alternatives and similar repositories for Project_Brutality
Users that are interested in Project_Brutality are comparing it to the libraries listed below
Sorting:
- Build engine port backed by GZDoom tech. Currently supports Duke Nukem 3D, Blood, Shadow Warrior, Redneck Rampage and Powerslave/Exhumed.☆797Updated last month
- A combined community expansion for the latest version of Brutal Doom. All of the latest bug fixes and new features in a single place to …☆182Updated this week
- Preset-oriented graphical launcher of various ported Doom engines (an alternative to ZDL)☆305Updated 3 months ago
- Reverse-engineered ports of Build games using EDuke32 engine technology and development principles (NBlood/Rednukem/PCExhumed)☆681Updated this week
- It's a Doom editor☆767Updated last week
- Doom Launcher is a doom launching utility and database for custom wads and pk3s☆276Updated 3 weeks ago
- This is a successor of prboom+ with extra tooling for demo recording and playback, with a focus on speedrunning and quality of life.☆438Updated 3 weeks ago
- Crispy Doom is a limit-removing enhanced-resolution Doom source port based on Chocolate Doom.☆874Updated this week
- Comprehensive map editor for Doom, Heretic, Hexen and Strife based games. Works best for ZDoom-family ports while also supporting classic…☆484Updated last month
- Qt version of BioHazard's ZDL☆223Updated 2 years ago
- This is a cleaned up copy of the PrBoom+ SVN repository as a courtesy for those interested in forking that port☆302Updated 2 years ago
- GZDoom is a feature centric port for all Doom engine games, based on ZDoom, adding an OpenGL renderer and powerful scripting capabilities☆2,900Updated last week
- High-performance QuakeSpasm fork☆675Updated last month
- The Yamagi Quake II client☆933Updated this week
- A community continuation of the OBLIGE Level Maker, originally by Andrew Apted, combined with ObAddon.☆183Updated 3 weeks ago
- The classic, refined DOOM source port. For Windows PC.☆729Updated this week
- sfall - Engine modifications for Fallout 2☆379Updated last week
- QuakeSpasm -- A modern, cross-platform Quake game engine based on FitzQuake.☆298Updated 2 months ago
- Modern "Jedi Engine" replacement supporting Dark Forces, mods, and in the future Outlaws.☆1,079Updated last week
- Fallout 1 to 2 engine conversion☆669Updated this week
- Woof! is a continuation of the Boom/MBF bloodline of Doom source ports☆273Updated last week
- Merge of ioquake3 features and fixes into RTCW code bases☆678Updated last year
- Freedoom is an entirely free software game based on the Doom engine.☆1,188Updated last month
- Open-source re-implementation of The Elder Scrolls: Arena.☆1,201Updated this week
- Beautiful Doom mod for GZDoom☆162Updated 2 years ago
- "WolfenDoom - Blade of Agony" | Important: This is only meant for development and testing purposes. You are NOT ALLOWED to use material f…☆266Updated last week
- ☆384Updated 2 years ago
- Fallout 2 Unofficial Patch, updated☆149Updated 2 weeks ago
- A cross-platform reimplementation of JKDF2 in C☆643Updated 3 weeks ago
- Descent-Rebirth and Descent II-Rebirth☆553Updated 3 months ago