fabiangreffrath / crispy-doomLinks
Crispy Doom is a limit-removing enhanced-resolution Doom source port based on Chocolate Doom.
☆893Updated this week
Alternatives and similar repositories for crispy-doom
Users that are interested in crispy-doom are comparing it to the libraries listed below
Sorting:
- The classic, refined DOOM source port. For Windows PC.☆737Updated last week
- Build engine port backed by GZDoom tech. Currently supports Duke Nukem 3D, Blood, Shadow Warrior, Redneck Rampage and Powerslave/Exhumed.☆819Updated 2 weeks ago
- It's a Doom editor☆785Updated this week
- This is a cleaned up copy of the PrBoom+ SVN repository as a courtesy for those interested in forking that port☆302Updated 2 years ago
- Reverse-engineered ports of Build games using EDuke32 engine technology and development principles (NBlood/Rednukem/PCExhumed)☆712Updated last week
- High-performance QuakeSpasm fork☆711Updated 3 weeks ago
- This is a successor of prboom+ with extra tooling for demo recording and playback, with a focus on speedrunning and quality of life.☆450Updated 2 weeks ago
- Comprehensive map editor for Doom, Heretic, Hexen and Strife based games. Works best for ZDoom-family ports while also supporting classic…☆497Updated this week
- The Yamagi Quake II client☆942Updated last week
- Modern "Jedi Engine" replacement supporting Dark Forces, mods, and in the future Outlaws.☆1,093Updated 2 months ago
- A cross-platform reimplementation of JKDF2 in C☆656Updated this week
- Freedoom is an entirely free software game based on the Doom engine.☆1,212Updated 4 months ago
- Chocolate Doom is a Doom source port that is minimalist and historically accurate.☆2,212Updated this week
- A modern re-implementation of the classic DOS game Duke Nukem II☆972Updated last year
- A backport of PSX Doom to PC☆493Updated last month
- QuakeSpasm -- A modern, cross-platform Quake game engine based on FitzQuake.☆312Updated 2 weeks ago
- GZDoom is a feature centric port for all Doom engine games, based on ZDoom, adding an OpenGL renderer and powerful scripting capabilities☆2,986Updated 2 weeks ago
- "WolfenDoom - Blade of Agony" | Important: This is only meant for development and testing purposes. You are NOT ALLOWED to use material f…☆265Updated this week
- Woof! is a continuation of the Boom/MBF bloodline of Doom source ports☆283Updated this week
- Merge of ioquake3 features and fixes into RTCW code bases☆691Updated last year
- Improved Quake III Arena engine☆1,395Updated 3 weeks ago
- Shockolate - A minimalist and cross platform System Shock source port.☆878Updated 2 months ago
- Reverse engineering the 1997 game "Carmageddon"☆1,045Updated this week
- Aleph One is the open source continuation of Bungie’s Marathon 2 game engine.☆729Updated 2 weeks ago
- Doom Launcher is a doom launching utility and database for custom wads and pk3s☆288Updated 2 weeks ago
- Open source re-implementation of Tomb Raider I and Tomb Raider II, along with additional enhancements and bugfixes☆816Updated this week
- Re-implementation of Oddworld: Abe's Exoddus and Oddworld: Abe's Oddysee☆405Updated 2 months ago
- Unofficial source port for Blake Stone series☆333Updated last week
- ☆252Updated 3 years ago
- The DarkPlaces Quake engine, created by LadyHavoc. Official Git repository (replaces SVN).☆377Updated last week