cxx utils code
☆85Feb 13, 2026Updated 2 weeks ago
Alternatives and similar repositories for atframe_utils
Users that are interested in atframe_utils are comparing it to the libraries listed below
Sorting:
- server app framework based on libatbus☆23Feb 13, 2026Updated 2 weeks ago
- service framework for game server using libatbus, libatapp, libcopp and etc.☆80Feb 13, 2026Updated 2 weeks ago
- 用于搭建高性能、全异步、树形结构的BUS消息系统的跨平台框架库☆233Feb 13, 2026Updated 2 weeks ago
- Lock-Free message queue for IPC☆18Jul 24, 2013Updated 12 years ago
- HMX-Server分步式服务器框架,主要分为网关、登录、世界、场景、数据服务器,适用于大中小型项目☆28Sep 26, 2018Updated 7 years ago
- 服务器开发工具☆77Jun 16, 2022Updated 3 years ago
- ☆17Jan 15, 2020Updated 6 years ago
- 帧同步☆23Mar 19, 2018Updated 7 years ago
- Sender-Receiver communication based on Unix domain sockets☆13Oct 21, 2016Updated 9 years ago
- slg_game_server for golang☆11Oct 12, 2018Updated 7 years ago
- logagent是一个golang编写的高并发,高容错的分布式日志收集系统☆10Mar 23, 2019Updated 6 years ago
- libtlvcpp is a modern C++ ASN.1 tree manipulating & encoding/decoding library with a focus on performance, and a clean interface.☆11Jul 27, 2025Updated 7 months ago
- OpenGL interop example using WGL_NV_DX_interop2☆10Mar 8, 2018Updated 7 years ago
- C语言实现封装的服务器框架,多进程+单线程+libevent+openssl+ORMSQL☆10Jul 30, 2019Updated 6 years ago
- 开发进阶笔记☆42Jun 16, 2022Updated 3 years ago
- NFShmServer 是一个使用C++开发的轻量级,敏捷型,弹性的,分布式的插件开发框架, 共有三种主要使用模式:1.传统使用STL的纯C++开发;2.使用共享内存作为内存池进行热更的纯C++开发(腾讯系公司大量使用这种模式开发);3.使用lua,python脚本进行游戏…☆83Aug 11, 2025Updated 6 months ago
- Serialization/deserialization in a raw buffer like flatbuffer, but you do not need any IDL file and it is much more efficient either in s…☆49Apr 27, 2018Updated 7 years ago
- Latency collector as an embedded library for C++☆13May 26, 2019Updated 6 years ago
- 跨平台Excel导表工具(Excel=>protobuf/msgpack/lua/javascript/json/xml)☆304Jan 30, 2026Updated last month
- 使用 goframe 开发的短链服务后台,包含短链管理、短链访问信息记录、用户管理等功能☆14Feb 12, 2026Updated 2 weeks ago
- MMORPG Server☆10Jan 4, 2024Updated 2 years ago
- a c++ game server☆11Jul 29, 2015Updated 10 years ago
- The code provides an example C language based implementation of the idea proposed in the paper "SS-CDC: a two-stage parallel content-defi…☆11Sep 10, 2019Updated 6 years ago
- a key-value lib based on share memory, it use hash data struct☆17Jan 28, 2014Updated 12 years ago
- 重构征途服务器☆14May 5, 2014Updated 11 years ago
- Actor based c++distributed game server framework☆34Updated this week
- 基于signal通知机制的无锁(CAS)共享内存消息队列的实现☆32Jul 27, 2016Updated 9 years ago
- A C++11 RPC framework based on future and protobuf, with utility: timer,ssl,future/promise,log,coroutine,etc☆551May 30, 2024Updated last year
- aoi algorithm☆86Dec 18, 2014Updated 11 years ago
- OWenT's Utils -- Lua branch☆30Jun 16, 2020Updated 5 years ago
- 基于 QuadTree ,实现的AOI。将用在NavMeshScene中,做Agent间的碰撞☆26Oct 13, 2019Updated 6 years ago
- CppNetty project – a port of netty, event-driven asynchronous network application framework☆16Mar 14, 2021Updated 4 years ago
- 一个Golang搭建的游戏服务器框架☆14Dec 15, 2015Updated 10 years ago
- This is a based plug-in framework that provides cross-platform IO and logically separated plug-in services.☆244May 25, 2021Updated 4 years ago
- wukong是一个高性能c++游戏服务器框架☆36Dec 26, 2025Updated 2 months ago
- git svn clone of https://litesql.svn.sourceforge.net/svnroot/litesql☆17Jan 26, 2011Updated 15 years ago
- DPhysics (Decompiled)☆17Apr 22, 2016Updated 9 years ago
- 基于共享内存的进程间通信组件☆15Apr 28, 2019Updated 6 years ago
- 这是一个适用于携程Apollo统一配置中心的Apollo客户端,基于C++实现☆14Nov 25, 2017Updated 8 years ago