p-zach / godot-pixel-destructionLinks
Pixel-perfect sprite and collision destruction in Godot game engine.
☆13Updated last year
Alternatives and similar repositories for godot-pixel-destruction
Users that are interested in godot-pixel-destruction are comparing it to the libraries listed below
Sorting:
- Create a grid of Lightmap Probes, and cut unwanted ones☆47Updated last month
- Riordans Destruction Addon for Godot☆43Updated last year
- A Godot 4.2 project implementing mesh streaming and chunk based LODs.☆70Updated last year
- Flight navigation in free space for Godot4☆51Updated last week
- A struct implementation in gdscript using server pattern☆45Updated last year
- Full screen effects for Godot 4☆82Updated 3 months ago
- Vpaiter for godot 4.0 based on Vpainter for godot 3.x☆47Updated 3 years ago
- Godot 4 simple Multimesh editor☆125Updated last week
- Simple skirt physics for Godot☆16Updated last year
- A simple and complete third person controller asset, made in Godot 4.☆66Updated 8 months ago
- A Node-Based, thread-safe and synchronous Job Queueing System for Godot☆17Updated last year
- Vertex snapping plugin for Godot 4☆71Updated last year
- Grass scatterer, grass colorer, terrain builder, terrain texturer, and terrain colorer. Based in textures and brushes☆69Updated last week
- High quality procedural textures for your Godot gaming design pleasure.☆33Updated 3 weeks ago
- A simple tool to paint vertex colors on MeshInstance3Ds.☆48Updated last year
- A set of simple Godot 3D nodes for extruding, tiling, and instancing 3D meshes along a path. Implemented as a C++ GDExtension.☆113Updated last month
- Gizmo3D encapsulates the Godot Engines 3D move/scale/rotation gizmos into a customizable node for use at runtime.☆81Updated last month
- Procedural mesh fragmentation algorithm for Godot 4.2☆34Updated last year
- Procedural Terrain Generation for Godot 4☆31Updated last month
- A flexible and quick to use progress bar shader for Godot 4.x☆34Updated 4 months ago
- Here is Millu's Advanced Vehicle System for Godot 4+☆67Updated this week
- Parallax Occlusion Mapping or POM in short , is a node made based on multimeshinstance3d . It uses combination of multimeshinstance3d in…☆16Updated last year
- An editor plugin for Godot 4.3+ to help you with editing your 3D levels and quick prototyping. It currently only supports asset placement…☆66Updated 5 months ago
- A Godot addon that brings BBCode completion and QOL tools to the script editor in order to help formatting documentation comments.☆31Updated 4 months ago
- UI system for Godot engine☆49Updated 2 months ago
- Node icons for Godot☆26Updated 2 months ago
- ☆38Updated 5 months ago
- Utility scripts for Godot 4 and 3.5+☆50Updated last year
- Aggregates your projects' EditorScripts into a list, and runs their _run() functions when selected.☆14Updated last year
- imposter plugin for godot 4.x☆146Updated 5 months ago