ousttrue / UniGLTFLinks
glTF 2.0 importer and exporter for Unity 5.6 or later
☆295Updated 3 years ago
Alternatives and similar repositories for UniGLTF
Users that are interested in UniGLTF are comparing it to the libraries listed below
Sorting:
- Runtime GLTF Loader for Unity3D☆165Updated last month
- Unity3D GLTF2 importer and exporter toolchain☆238Updated last year
- ☆365Updated 4 years ago
- ☆306Updated 2 years ago
- Record animations in Unity runtime. Can save to .anim, maya, or FBX ASCII format.☆619Updated 3 years ago
- ☆392Updated 4 years ago
- Load KTX and Basis Universal textures at runtime☆227Updated last year
- AR Foundation Remote Debugging Tool for Unity☆193Updated last year
- VR Demo project using HDRP and unity 2019.3☆295Updated 3 years ago
- tweak vertices and generate blend shapes in Unity☆467Updated 5 years ago
- Alembic to VAT (Vertex Animation Texture) mini tool☆291Updated 9 months ago
- Plug-and-play VR comfort for Unity.☆179Updated 4 years ago
- VAT (Vertex Animation Texture) with Unity Shader Graph and Visual Effect Graph☆918Updated 3 years ago
- CG shader for unity3D to create a cross section through meshes☆582Updated 5 years ago
- Simple GLTF importer for Unity☆1,074Updated 7 months ago
- Runtime GLTF Loader for Unity3D☆187Updated 2 years ago
- FBX Exporter tools for editing and exchanging assets between the Unity and Digital Content Creation (DCC) tools such as Maya and 3DS Max☆232Updated 4 months ago
- Draco 3D Data Compression Unity Package☆258Updated last year
- An XR-Focused line renderer that mimics rendering with 3d capsules while only using two quads worth of geometry.☆304Updated 2 years ago
- General purpose wireframe shaders for use in Unity.☆619Updated 9 months ago
- My testbed for Unity VFX Graph☆349Updated 4 years ago
- Simple but powerful Unity shader that enables geometry masking for cutouts, UI, AR, and multiple camera VFX tricks.☆144Updated 2 years ago
- A tool to export any Unity GameObject into a FBX ASCII format☆812Updated last year
- Sample project using HPTK☆329Updated 4 months ago
- This repository contains a startup DXR project.☆345Updated 2 years ago
- 頂点の位置と法線を、Texture2Dに保存しておく。ARGBFloatとか、HDR Textureを使用したバージョン☆798Updated 4 years ago
- Convert a mesh to an SDF for the Visual Effect Graph (Unity) in realtime☆441Updated 4 years ago
- DCC plugins for MeshSync in Unity. Supported tools: Maya, Maya LT, 3ds Max, Motion Builder, Modo, Blender, Metasequoia☆467Updated last year
- FBX SDK C# bindings☆222Updated 7 months ago
- Community made extras for Amplify Shader Editor☆338Updated 5 years ago