nschweitz / sdfsLinks
Experiments with signed distance fields
☆11Updated 2 years ago
Alternatives and similar repositories for sdfs
Users that are interested in sdfs are comparing it to the libraries listed below
Sorting:
- A minimalist library with basic facilities for developing interactive real-time 3D applications, with a strong emphasis on simplicity and…☆86Updated 3 years ago
- Software ray tracer written from scratch in C that can run on CPU or GPU with emphasis on ease of use and trivial setup☆62Updated 3 years ago
- OpenGL C++ Framework for the realtime rendering course☆51Updated last year
- 3D Game Engine☆21Updated 11 months ago
- Multithreaded C/C++ Game Engine☆116Updated 2 years ago
- Mini-engine for small-scale personal development projects.☆46Updated last year
- 🌠 Simple app to play around with DirectX with an ECS architecture☆13Updated 6 years ago
- the Donald Trump of the ECS libraries☆68Updated 5 years ago
- ☆23Updated 4 months ago
- I'm learning webgpu☆37Updated last year
- Experimental demoscene project using C99 and Direct3D 12. Fully standalone with custom windows, and d3d12 headers. No Windows SDK, libc o…☆140Updated 5 years ago
- Cute little physics engine.☆63Updated 8 years ago
- Simple OpenGL and Vulkan graphics demos in C++☆48Updated last year
- A 3D software renderer built from scratch in C++ for learning purposes.☆47Updated 4 years ago
- Physically based rendering (PBR) for raylib☆122Updated 3 years ago
- A shader-based Software Renderer Using The LightSky Framework.☆13Updated last month
- rex engine and game☆15Updated 4 years ago
- Handmade voxel engine☆51Updated 4 years ago
- A minimalistic foundation library with functions for memory allocation, basic collections, etc. The library has been written with a da…☆125Updated 6 years ago
- ☆17Updated 8 years ago
- Chewman is a 3D pacman-style game written in C++ using Vulkan SDK and SDL☆69Updated 5 years ago
- [WIP] High performance 3D graphics game engine☆31Updated 4 years ago
- SIMD accelerated glm alternative for C/C++☆16Updated 3 years ago
- Game engine written with C++ and Vulkan.☆28Updated 4 years ago
- Easy to use custom allocators in a single-header, public domain C/C++ library☆58Updated 7 years ago
- 3D render engine written in C with Vulkan☆18Updated last year
- ☆26Updated last year
- Examples from learnopengl.com, implemented using Sokol libraries.☆118Updated 4 years ago
- Multithreaded CPU based path tracer built from scratch in C++☆25Updated 7 years ago
- Maciej's Toolbox☆67Updated 11 months ago