npvoid / OnlineDoubleOracleLinks
☆11Updated 4 years ago
Alternatives and similar repositories for OnlineDoubleOracle
Users that are interested in OnlineDoubleOracle are comparing it to the libraries listed below
Sorting:
- Results reproductions & comparisons between OpenSpiel implementations, associated paper & originating works☆16Updated 4 years ago
- ☆18Updated 4 years ago
- (NeurIPS 2021) Neural Auto-Curricula in Two-Player Zero-Sum Games.☆28Updated 3 years ago
- Code for Towards Unifying Behavioral and Response Diversity for Open-ended Learning in Zero-sum Games☆20Updated 3 years ago
- ☆12Updated 3 years ago
- Related papers for offline reforcement learning (we mainly focus on representation and sequence modeling and conventional offline RL)☆18Updated 3 years ago
- An implementation of the QRE solver magnetic mirror descent with dilated entropy (MMD).☆8Updated 2 years ago
- Learning Task Embeddings for Teamwork Adaptation in Multi-Agent Reinforcement Learning☆13Updated last year
- Deep RL Code for XDO: A Double Oracle Algorithm for Extensive-Form Games☆39Updated 3 years ago
- ☆12Updated 4 years ago
- Official implementation of NeurIPS22 paper “Multi-agent Dynamic Algorithm Configuration”☆25Updated 2 years ago
- Repo for the Greedy when Sure and Conservative when Uncertain about the Opponents (GSCU)☆21Updated 2 years ago
- ☆28Updated 3 years ago
- Official Implementation for Quality-Similar Diversity via Population Based Reinforcement Learning☆17Updated 2 years ago
- The official repository of Decoupled Reinforcement Learning to Stabilise Intrinsically-Motivated Exploration" (AAMAS 2022)☆27Updated 3 years ago
- (AAAI24 oral) Implementation of RPPO(Risk-sensitive PPO) and RPBT(Population-based self-play with RPPO)☆12Updated 2 years ago
- Code to accompany the paper "The Information Geometry of Unsupervised Reinforcement Learning"☆20Updated 3 years ago
- This repository is an implementation of "MASER: Multi-Agent Reinforcement Learning with Subgoals Generated from Experience Replay Buffer"…☆21Updated last year
- Implementation of CoDAIL in the ICLR 2020 paper <Multi-Agent Interactions Modeling with Correlated Policies>☆18Updated 4 years ago
- Mirror Descent Policy Optimization☆38Updated 4 years ago
- Representation Learning in RL☆15Updated 3 years ago
- Official Code Release for Pipeline PSRO: A Scalable Approach for Finding Approximate Nash Equilibria in Large Games☆51Updated 9 months ago
- Implementation of the Off Belief Learning algorithm.☆47Updated 2 years ago
- Safe Reinforcement Learning with Natural Language Constraints☆15Updated 3 years ago
- ☆9Updated 3 years ago
- implementation of Wasserstein Natural Policy Gradients and Wasserstein Natural Evolution Strategies☆11Updated 4 years ago
- More efficient exploration for reinforcement learning in two-player, zero-sum game☆21Updated 10 months ago
- Codes accompanying the paper "DOP: Off-Policy Multi-Agent Decomposed Policy Gradients" (ICLR 2021, https://arxiv.org/abs/2007.12322)☆52Updated 2 years ago
- ☆10Updated 2 years ago
- Codebase for BRDiv: Diverse teammate generation for ad hoc teamwork☆13Updated last year