Results reproductions & comparisons between OpenSpiel implementations, associated paper & originating works
☆18Mar 2, 2021Updated 5 years ago
Alternatives and similar repositories for openspiel_reproductions
Users that are interested in openspiel_reproductions are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- ☆10Apr 23, 2021Updated 5 years ago
- Official Code Release for Pipeline PSRO: A Scalable Approach for Finding Approximate Nash Equilibria in Large Games☆56Aug 30, 2024Updated last year
- Code for the paper "Deep FTRL-ORW: An Efficient Deep Reinforcement Learning Algorithm for Solving Imperfect Information Extensive-Form Ga…☆11Dec 1, 2022Updated 3 years ago
- ☆22May 20, 2021Updated 4 years ago
- Deep RL Code for XDO: A Double Oracle Algorithm for Extensive-Form Games☆40Aug 27, 2021Updated 4 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- ☆12Jan 30, 2021Updated 5 years ago
- Code to accompany the paper "The Information Geometry of Unsupervised Reinforcement Learning"☆20Oct 6, 2021Updated 4 years ago
- ☆12Jun 17, 2022Updated 3 years ago
- ☆16Jul 13, 2022Updated 3 years ago
- Code for "AutoCFR: Learning to Design Counterfatual Regret Minimization Algorithms", AAAI 2022 (Oral)☆22Apr 22, 2024Updated 2 years ago
- Multi-Agent RL Environment for the Stratego Board Game (and variants)☆34Oct 7, 2025Updated 7 months ago
- Code to accompany "Human-Level Performance in No-Press Diplomacy via Equilibrium Search", published at ICLR 2021☆51Aug 27, 2022Updated 3 years ago
- GAIL learning to imitate PPO playing CartPole.☆13May 27, 2021Updated 4 years ago
- Code from the paper "Effective Diversity in Population Based Reinforcement Learning", presented as a spotlight at NeurIPS 2020. This is t…☆46Oct 29, 2020Updated 5 years ago
- End-to-end encrypted cloud storage - Proton Drive • AdSpecial offer: 40% Off Yearly / 80% Off First Month. Protect your most important files, photos, and documents from prying eyes.
- Code for "Dynamic Discounted Counterfactual Regret Minimization", ICLR 2024 (Spotlight)☆17Apr 22, 2024Updated 2 years ago
- Scalable implementation of DREAM - Deep RL for multi-agent imperfect information games☆121Jul 25, 2024Updated last year
- Official Implementation for Quality-Similar Diversity via Population Based Reinforcement Learning☆19Dec 26, 2025Updated 4 months ago
- This is the code repository for the paper "Zero-Sum Stochastic Stackelberg Games".☆17Oct 12, 2022Updated 3 years ago
- ☆18Jul 13, 2022Updated 3 years ago
- ☆12Aug 22, 2019Updated 6 years ago
- Code for Towards Unifying Behavioral and Response Diversity for Open-ended Learning in Zero-sum Games☆24Feb 27, 2022Updated 4 years ago
- ☆15Nov 19, 2025Updated 5 months ago
- An open source benchmark for Multi Agent Reinforcement Learning☆31Jul 15, 2023Updated 2 years ago
- End-to-end encrypted cloud storage - Proton Drive • AdSpecial offer: 40% Off Yearly / 80% Off First Month. Protect your most important files, photos, and documents from prying eyes.
- RC-NFQ: Regularized Convolutional Neural Fitted Q Iteration. A batch algorithm for deep reinforcement learning. Incorporates dropout regu…☆12Mar 17, 2021Updated 5 years ago
- ☆11Jun 5, 2023Updated 2 years ago
- ☆89May 29, 2024Updated last year
- Strongest Texas Hold'em AI for online poker / 最强德州扑克AI在线辅助 / 最強德州撲克AI線上輔助 - Real-time decision engine, GTO solver, equity calculator☆23Updated this week
- Code for EACL 26 Findings paper "I-MCTS: Enhancing Agentic AutoML via Introspective Monte Carlo Tree Search"☆12Jan 28, 2026Updated 3 months ago
- ☆12Jun 6, 2023Updated 2 years ago
- (AAAI24 oral) Implementation of RPPO(Risk-sensitive PPO) and RPBT(Population-based self-play with RPPO)☆12May 22, 2023Updated 2 years ago
- Scalable Implementation of Neural Fictitous Self-Play☆85Feb 8, 2019Updated 7 years ago
- Kuhn poker implemented in accordance to OpenAI gym interface☆14Dec 5, 2019Updated 6 years ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- IIG-RL-Benchmark is a library for training and evaluating game theoretical or deep RL algorithms on OpenSpiel games.☆25Nov 18, 2025Updated 5 months ago
- ☆18Nov 16, 2020Updated 5 years ago
- Source code for "When and How to Lift the Lockdown? Global COVID-19 Scenario Analysis and Policy Assessment using Compartmental Gaussian …☆10May 30, 2021Updated 4 years ago
- More efficient exploration for reinforcement learning in two-player, zero-sum game☆21Jul 30, 2024Updated last year
- ☆16Nov 7, 2020Updated 5 years ago
- This repository contains all code and experiments for competitive policy gradient (CoPG) algorithm.☆24Aug 1, 2020Updated 5 years ago
- Code for "On the Utility of Learning about Humans for Human-AI Coordination"☆112Apr 17, 2023Updated 3 years ago