aicenter / openspiel_reproductions
Results reproductions & comparisons between OpenSpiel implementations, associated paper & originating works
☆16Updated 4 years ago
Alternatives and similar repositories for openspiel_reproductions
Users that are interested in openspiel_reproductions are comparing it to the libraries listed below
Sorting:
- Deep RL Code for XDO: A Double Oracle Algorithm for Extensive-Form Games☆39Updated 3 years ago
- ☆18Updated 3 years ago
- ☆12Updated 2 years ago
- Official Code Release for Pipeline PSRO: A Scalable Approach for Finding Approximate Nash Equilibria in Large Games☆50Updated 8 months ago
- (NeurIPS 2021) Neural Auto-Curricula in Two-Player Zero-Sum Games.☆28Updated 3 years ago
- ☆11Updated 4 years ago
- Official Implementation for Quality-Similar Diversity via Population Based Reinforcement Learning☆17Updated 2 years ago
- Code for Towards Unifying Behavioral and Response Diversity for Open-ended Learning in Zero-sum Games☆20Updated 3 years ago
- Implementation of Deep Reinforcement Learning from Self-Play in Imperfect-Information Games (Heinrich and Silver, 2016)☆45Updated 6 years ago
- Code for magnetic mirror descent.☆16Updated last year
- Repo for the Greedy when Sure and Conservative when Uncertain about the Opponents (GSCU)☆21Updated 2 years ago
- ☆12Updated 4 years ago
- ☆17Updated 2 years ago
- Mirror Descent Policy Optimization☆38Updated 4 years ago
- ☆9Updated 3 years ago
- Multi-Agent RL Environment for the Stratego Board Game (and variants)☆34Updated last year
- MARS is shortened for Multi-Agent Research Studio, a library for mulit-agent reinforcement learning research.☆48Updated last year
- Official code of Nash-DQN for paper: Nash-DQN algorithm for two-player zero-sum Markov games, details see our paper: A Deep Reinforcement…☆20Updated 2 years ago
- Implementation of the Off Belief Learning algorithm.☆47Updated 2 years ago
- Neural Fictitious Self-Play in Leduc Holdem☆10Updated 6 years ago
- Code accompanying the paper "TiZero: Mastering Multi-Agent Football with Curriculum Learning and Self-Play" (AAMAS 2023) 足球游戏智能体☆13Updated last year
- Code for "AutoCFR: Learning to Design Counterfatual Regret Minimization Algorithms", AAAI 2022 (Oral)☆18Updated last year
- Code for Sibling Rivalry and experiments presented in associated paper☆17Updated 2 weeks ago
- Official repository of the paper "FightLadder: A Benchmark for Competitive Multi-Agent Reinforcement Learning"☆25Updated 9 months ago
- Code for Model-Free Opponent Shaping (ICML 2022)☆18Updated 2 years ago
- ☆28Updated 3 years ago
- Code from the paper "Effective Diversity in Population Based Reinforcement Learning", presented as a spotlight at NeurIPS 2020. This is t…☆44Updated 4 years ago
- V-MPO torch version with DMLab30 and GTrXL☆13Updated 4 years ago
- The AI Arena: A framework for distributed multi-agent reinforcement learning☆14Updated 2 years ago
- Implementation of CoDAIL in the ICLR 2020 paper <Multi-Agent Interactions Modeling with Correlated Policies>☆18Updated 3 years ago