niklashigi / controLinks
Game controls done right.
☆51Updated 5 years ago
Alternatives and similar repositories for contro
Users that are interested in contro are comparing it to the libraries listed below
Sorting:
- A high performance 2D game engine built in Typescript☆126Updated 2 years ago
- A nano-sized Entity-Component-System library.☆61Updated 5 years ago
- A 1kb entity component system, designed for Js13kGames☆90Updated 6 years ago
- World's fastest HTML5 2D game engine 🛸☆210Updated 2 years ago
- A 2kb webgl 2d sprite renderer, designed for Js13kGames☆126Updated 6 years ago
- Entity Component System library for javascript☆192Updated 9 months ago
- 🤞 A hackable template for creating small and fast browser games.☆154Updated 4 months ago
- data oriented, functional entity component system☆92Updated 2 months ago
- A Schema based Object to Buffer converter☆112Updated 3 years ago
- Entity-Component-System library for JavaScript.☆309Updated 2 years ago
- 2d collision routines☆139Updated 3 weeks ago
- as3fxr (http://code.google.com/p/as3sfxr/) synth port to JavaScript☆119Updated 11 years ago
- Simple serialisable deterministic 2d physics engine☆54Updated 11 months ago
- ☆29Updated last year
- ensy - A very simple Entity System for JavaScript☆89Updated 2 years ago
- Tiniest possible pixel font for your JS games (<700b zipped, suitable for js13k)☆22Updated last year
- ☆31Updated 2 years ago
- JavaScript library that lets you connect and use various gaming controllers with browsers that support the Gamepad API. Less than 5KB in…☆162Updated 2 years ago
- Asset loader for Phaser + Webpack.☆91Updated 4 years ago
- The fastest Entity Component System library for the web☆144Updated 3 years ago
- Collision detection for circles, polygons, and points☆322Updated 2 years ago
- Tiny-Canvas is a lightweight minimal implementation of a batched and stack matrix based canvas similar to HTML5 Canvas2D with WebGL backe…☆128Updated 9 years ago
- A simple yet effective web game development framework *that knows its place*!☆30Updated 2 years ago
- Provides a well-constructed main loop useful for JavaScript games and other animated or time-dependent applications.☆541Updated 11 months ago
- Fast & Flexible EntityComponentSystem (ECS) for JavaScript & TypeScript☆50Updated 4 years ago
- A WebGL renderer for Tiled (http://www.mapeditor.org/) maps. Demo: https://englercj.github.io/gl-tiled/_demo/basic/☆95Updated 4 years ago
- a node.js + html5 network engine for real-time multiplayer games☆346Updated last year
- Run Phaser games on desktop☆65Updated 4 years ago
- PIECS is an entity component system with some batteries included, some not☆67Updated 4 years ago
- Small JavaScript synthesizer library☆243Updated 5 months ago