nezvers / Godot_RigidBodyFpsController
Translation from Unity DaniTutorials @DaniDevy Rigidbody FPS controller
☆12Updated 3 years ago
Alternatives and similar repositories for Godot_RigidBodyFpsController:
Users that are interested in Godot_RigidBodyFpsController are comparing it to the libraries listed below
- A Godot plugin for batching MeshInstance nodes into a single MultiMeshInstance to improve performance.☆55Updated 3 years ago
- Editor plugin for speedy placement of objects☆37Updated last year
- Plugin for the Godot editor that provides a convenient way to connect a bunch of UI elements to a script.☆22Updated 5 years ago
- Scripts for car damage system in Godot☆21Updated 3 years ago
- Godot Editor plugin to cleanup orphan files in import folder.☆13Updated last year
- Electricity shader for Godot. Done for Godot Monthly VFX Challenge☆28Updated 3 years ago
- An addon for Godot Engine that allows creating subtitles very easily using the built-in Audio systems☆31Updated last year
- Demonstration project for the Level of Detail (LOD) Godot 3.x add-on☆43Updated 3 years ago
- Godot Engine's stories using Twitter API, fetching everything with #GodotEngine. From a meme to an actual working thing.☆18Updated 4 years ago
- This is a godot project with a scene containing waving tree and falling leaves .Note the shader use to wave tree is made by Rainware this…☆24Updated 3 years ago
- Godot graphics demo☆48Updated 3 years ago
- Godot addon that simplifies working with MultimeshInstances☆13Updated 3 years ago
- [WIP] Generate a theme for Godot projects quickly. Not usable in HTML5 yet!☆16Updated last year
- Example of "collision"-enabled particle effects for Godot 3 using viewport depth buffers and shader logic.☆24Updated 3 years ago
- Art assets for desert scene☆17Updated 3 years ago
- A test project for advanced interactive grass☆33Updated 2 years ago
- Recreation of the beautiful explosions of BotW in Godot. I plan on making a tutorial for this.☆21Updated 3 years ago
- Convert Godot scene branches into C++ engine-side code☆38Updated 3 years ago
- Draw anywhere in the Godot Editor. Supports multiple pen sizes and colors.☆17Updated last year
- Scriptable cutscene system☆25Updated last year
- A 3D mesh creation and editing plugin for the Godot Game Engine☆15Updated 3 years ago
- A simple 3rd person controller with slope support, rigid body interaction, acceleration and friction, and full gamepad support.☆34Updated 3 years ago
- Procedural walk animation system for humanoid in Godot Engine.☆28Updated 3 years ago
- Godot Measuring Tape☆29Updated 8 months ago
- scripts to cut mesh / rigid bodies in godot at runtime implemented in GDscript☆32Updated 3 years ago
- Third Person Tutorial☆16Updated 4 years ago
- A gdscript that uses raycasts to achieve occlusion culling.☆14Updated 5 years ago
- Custom blending mode shader for Godot☆38Updated 2 years ago
- A simple and easy to use free look camera for Godot 4.☆34Updated 2 years ago
- A character controller for Godot 4 with run, jump, climb, glide, optional stamina, and interactables.☆22Updated 2 years ago