mxlgv / KolibriDevLinks
KolibriOS Developer Edition. This is a System Image for developers.
☆11Updated 4 years ago
Alternatives and similar repositories for KolibriDev
Users that are interested in KolibriDev are comparing it to the libraries listed below
Sorting:
- DOS Game Engine☆18Updated 8 years ago
- Common KolibriOS-NG monorepository☆19Updated 11 months ago
- 3dfx OpenGL stuff☆13Updated 2 years ago
- µnes, NES emulator.☆10Updated 4 years ago
- Loki Software's MPEG decoding library.☆22Updated last year
- ☆33Updated 2 months ago
- Port of the AudioLib sound library used by Apogee games☆16Updated last month
- Single file PCX image loader.☆10Updated 6 years ago
- Running Kolibri OS executables on Linux☆25Updated 7 years ago
- x86 emulator for reverse engineering DOS software based on DOSBOX☆21Updated 2 months ago
- Tool for generating graphics archive files for the 16-bit DOS games made by Id software.☆13Updated 2 years ago
- CauseWay DOS Extender v3.52☆23Updated 3 years ago
- Library providing Mesa3d 7.0.4 swrast and osmesa capabilities.☆18Updated last month
- User-Mode KolibriOS developer tools☆23Updated 9 months ago
- Single-header MIDI Synthesizer☆12Updated 7 months ago
- Library providing a standard mechanism for playing and converting music used in DOS games.☆26Updated 7 years ago
- A collection of all my single-header libraries.☆17Updated last year
- OpenGL 1.x to OpenGL ES 1.x wrapper (extracted from Quake 2 port)☆45Updated 3 months ago
- 10⁻¹⁸☆20Updated last month
- Unofficial Nox (2000) port to Linux using decompiled code from https://playnox.xyz☆26Updated 5 years ago
- C89 compatible threads.☆38Updated 2 months ago
- Fork of IA-16 port of Newlib -- added small and medium model support☆14Updated last month
- 16-bit DOS C compilers☆17Updated 2 years ago
- Comanche's Voxel Space rendering algorithm written in C using SDL.☆17Updated 2 years ago
- Sound engine that is suitable for video games and other multimedia applications.☆28Updated last year
- New Executable (NE) for 16-bit Windows with NASM☆26Updated 7 years ago
- A "retro" C game development library, developed with Watcom C targeting MS-DOS and VGA Mode 13h.☆24Updated 5 years ago
- A simple ISO9660 file system implementation.☆43Updated 9 months ago
- This is a barebones example for tinycc compiler's dynamic compilation.☆16Updated 4 years ago
- SciTech Mult-platform Graphics Library☆43Updated 9 years ago