Experiments with Photon Unity Networking, Azure Spatial Anchors & Shared Holograms
☆12Jul 23, 2019Updated 6 years ago
Alternatives and similar repositories for PunFun
Users that are interested in PunFun are comparing it to the libraries listed below
Sorting:
- A unified function to create realistic wet materials in Unity.☆13Feb 25, 2021Updated 5 years ago
- Touchable surfaces for Hololens and Immersive headset☆22Mar 23, 2020Updated 5 years ago
- ARCore Xamarin samples☆10Aug 30, 2017Updated 8 years ago
- Bluetooth communication project for Standalone Unity builds.☆12Aug 20, 2018Updated 7 years ago
- AssetStudio - Based on the archived Perfare's AssetStudio, I continue Perfare's work to keep AssetStudio up-to-date, with support for new…☆21Mar 4, 2024Updated 2 years ago
- Using CNN to achieve style transfer☆13May 4, 2017Updated 8 years ago
- Providing a template scene where the User can Rotate the object in all three axis; and scale. A Hololens [P3] project.☆12Jun 27, 2018Updated 7 years ago
- A Collaborative Mixed Reality Visualization Framework for Immersive Analytics☆27Mar 2, 2026Updated 2 weeks ago
- Mixed Reality Analytics Toolkit☆19Apr 27, 2020Updated 5 years ago
- Extends NewtonVR with capabilities for multiplayer and playback of recorded movements and interactions. See the wiki for changes and usag…☆14Aug 1, 2018Updated 7 years ago
- Example repo showing online functionality leveraging Normcore☆55Nov 26, 2020Updated 5 years ago
- WAWS/C# (Azure Websites) reference implementation for Webhooks.☆18Aug 22, 2022Updated 3 years ago
- Source code for a Unity sample application that demonstrates Scene Understanding for HoloLens 2.☆23Jul 15, 2020Updated 5 years ago
- An example of how a weapon controller can be coded and structured in Unity3d☆15Dec 11, 2019Updated 6 years ago
- ☆14Oct 11, 2021Updated 4 years ago
- It's just a bunch of code I use☆12May 15, 2025Updated 10 months ago
- Sample that demonstrates how to get started using Prism for Xamarin.Forms☆12Jun 8, 2015Updated 10 years ago
- 要是不做开源的话,我可能早就财务自由了吧?😅☆19Dec 20, 2021Updated 4 years ago
- A simple video conference multiplayer experience using A-Frame, Socket.IO and WebRTC.☆18Apr 6, 2023Updated 2 years ago
- Example of using the Vive trackers to control a character and record it to a generic animation☆18Aug 28, 2017Updated 8 years ago
- Minimap made in UGUI for unity.☆23Jul 28, 2017Updated 8 years ago
- Music sequencer for cheap gaming handhelds☆61Mar 12, 2026Updated last week
- Fadein and out camera to color in using a simple shader☆16Sep 24, 2016Updated 9 years ago
- Instructor Led labs run at //BUILD2018☆14Jun 4, 2018Updated 7 years ago
- ☆11Aug 29, 2015Updated 10 years ago
- Xamarin Evolve 2016 Slides and Samples☆13May 15, 2017Updated 8 years ago
- Provides a command line parser and options to set build, player, and other Unity settings when running Unity from the command line☆14Oct 29, 2020Updated 5 years ago
- VR Compatible Raymarching for Unity☆20Sep 9, 2024Updated last year
- Unity MR starter kit, with Meta Quest and MRTK integration☆36Mar 14, 2024Updated 2 years ago
- A Unity project to manage multiple runs of the Unity Machine Learning program☆16Jul 22, 2019Updated 6 years ago
- ☆19Jan 28, 2021Updated 5 years ago
- Xamarin.Forms Native Embedding Sample☆16May 10, 2016Updated 9 years ago
- Open source project from the //build2017 Mixed Reality Academy☆44Jun 12, 2023Updated 2 years ago
- This is a Autowalk Script for Google Cardboard using the Google VR SDK and Unity. If you want to know how you can get started, take a loo…☆14Dec 20, 2017Updated 8 years ago
- Some Deep learning tools in Unity using CNTK☆25Jun 27, 2018Updated 7 years ago
- C++ and C# Visual Studio 2017 Project Templates for Holographic/Mixed Reality APIs☆13Aug 8, 2019Updated 6 years ago
- Twitter bot to monitor mint events on Ethereum NFT contracts☆23May 3, 2021Updated 4 years ago
- [ARCHIVED] The code repository for the DCPU-16 Toolchain.☆97Dec 13, 2017Updated 8 years ago
- SoundStage VR is a virtual reality music sandbox built specifically for room-scale VR☆23Feb 18, 2018Updated 8 years ago