mr-kelly / resources_packerLinks
Python based resources package generator for game develop.
☆27Updated 9 years ago
Alternatives and similar repositories for resources_packer
Users that are interested in resources_packer are comparing it to the libraries listed below
Sorting:
- In Unity3D 5.3.2+ , the uGUI has not enough compontent to build GUI system. So this repository can improve it .☆70Updated 6 years ago
- The code of this repository has been moved to the "Loxodon.Framework.XLua" folder of the https://github.com/vovgou/loxodon-framework.git☆27Updated 5 years ago
- DataTable-based Markup Language for C# & Mono & Unity☆72Updated 2 years ago
- A simple network library with C#, use for unity3d☆33Updated 7 years ago
- ☆24Updated 9 years ago
- Tiny replay system for Unity3D☆34Updated 3 years ago
- ☆21Updated 6 years ago
- KSFramework的xlua分支,已整合xlua和KEngin: https://github.com/mr-kelly/KSFramework/☆28Updated 7 years ago
- 一个热更新框架☆81Updated 2 years ago
- ☆31Updated 5 years ago
- UGUI RichText☆29Updated 6 years ago
- Unity框架☆50Updated 6 years ago
- tolua runtime library☆30Updated 5 years ago
- ☆34Updated 8 years ago
- ☆55Updated 9 years ago
- 结合Unity、Xlua、FairyGui,支持服务器热更新AssetBundle☆31Updated 6 years ago
- ILRuntime 工具套件☆21Updated 6 years ago
- 用puerts在unity里写微信自研引擎小游戏☆33Updated 2 years ago
- Unity2018 T4M Fix☆51Updated 4 years ago
- A tool wrapper that transfer .xls file to *.proto *.bin *.txt, used for read *.bin file in Unity3d Engine or other..☆51Updated 7 years ago
- this is test console window for unity 5☆38Updated 8 years ago
- skilleditor☆75Updated 10 years ago
- LuaBT是一款可作为服务端AI实现的行为树方案,是NodeCanvas行为树的Lua实现,支持Unity编辑、运行预览和前后端调试。☆94Updated 5 years ago
- Unity重写的动作系统,格斗游戏的实现. [该版本较早,不维护]☆86Updated 3 years ago
- resource manager for unity☆27Updated 4 years ago
- Unity对象池☆36Updated 9 years ago
- 在UGUI中实现IOS图集透明通道分离☆40Updated 7 years ago
- 轻量级xlua热修复框架☆71Updated 7 years ago
- ECS回放系统演示demo☆60Updated 8 years ago
- 西瓜(CQuark)是一个简单的C#语法的脚本解析器。可以用于Unity热更新,支持Windows,iOS,Android☆51Updated 7 years ago