movAX13h / BinmapLinks
A tool that helps to analyse, document and alter binary files/formats (experimental).
☆23Updated 6 years ago
Alternatives and similar repositories for Binmap
Users that are interested in Binmap are comparing it to the libraries listed below
Sorting:
- Shitfaced Clowns' source code for GBA demos☆27Updated 12 years ago
- C cross compiler toolchain targeting M68K and Z80 microprocessors. (NeoGeo/Mega Drive/Master System)☆16Updated 4 years ago
- 3dfx OpenGL stuff☆14Updated 2 years ago
- Aliens versus Predator (1999) by Rebellion Developments Ltd.☆34Updated 10 years ago
- C++ math library for graphics programs☆11Updated 4 years ago
- A modified version of the Atari ST emulator SteemSSE, with my CRT emulation shader added to it.☆22Updated 4 years ago
- 4klang me beautiful☆19Updated 2 years ago
- iD Software's TED5 level editor☆19Updated 11 years ago
- Emerald☆10Updated 8 years ago
- high performance demoscene (software) effect rendering + very barebones PC demo framework☆18Updated 2 weeks ago
- FreeSpace 2 (199) by Volition, Inc.☆36Updated 10 years ago
- very simple LZ77-based compression☆21Updated 6 months ago
- Allegro example program for cross compilation for MS-DOS☆29Updated 9 years ago
- Konix Multisystem - Attack Of The Mutant Camels '89 V0.4 - Source Code☆24Updated 3 years ago
- Reverse Engineering and documenting "Star Wars Episode 1: Racer"☆13Updated 7 years ago
- python library to load and represent data structures from the 1994 horror game Ecstatica☆11Updated 12 years ago
- Source for the PlayStation 2 demo "4 Edges" by The Black Lotus☆31Updated 9 years ago
- teeny tiny platform layer for simple OpenGL demos☆26Updated 13 years ago
- Better-than-real time video capturing.☆67Updated 2 years ago
- 65816, SuperFX and spc700 assembly syntax highlighting for sublime text.☆11Updated 11 years ago
- 3-on-3 vehicle combat game with retro tron style graphics. Originally released commercially for MSDOS in 1995. It has been refactored t…☆23Updated last year
- Retro programming in Borland C++ 3.1☆59Updated 6 years ago
- Star Wars: Jedi Knight - Jedi Academy (2003) by Raven Software Corporation☆19Updated 12 years ago
- C port of Jeffrey Lim's Impulse Tracker source code release☆19Updated 5 years ago
- Port of the AudioLib sound library used by Apogee games☆16Updated last week
- A basic project template for using Watcom C/C++ tools with Visual Studio Code☆28Updated last year
- 10⁻¹⁸☆20Updated 3 months ago
- A repository of oldskool dos / amiga cracktro scroller fonts, ripped and converted to .png☆23Updated 12 years ago
- Free implementation of the Super Mario World game engine, done in C# with Tilengine☆26Updated 6 months ago
- SDL2 port of the Yeti 3D engine☆43Updated 3 years ago