megamarc / SuperMarioCloneLinks
Free implementation of the Super Mario World game engine, done in C# with Tilengine
☆25Updated 2 months ago
Alternatives and similar repositories for SuperMarioClone
Users that are interested in SuperMarioClone are comparing it to the libraries listed below
Sorting:
- My first reverse engineering game☆27Updated 3 years ago
- Aliens versus Predator (1999) by Rebellion Developments Ltd.☆33Updated 10 years ago
- Nintendo GameBoy Emulator☆12Updated 3 months ago
- Fixed up DOS version of Lary Myer's ACK-3D engine (1995) and some demo projects.☆20Updated 5 years ago
- Shitfaced Clowns' source code for GBA demos☆27Updated 11 years ago
- A Pac-Man emulator written in C99 with the SDL2.☆47Updated 3 years ago
- Balloon Fight NES Disassembly☆36Updated 6 years ago
- 3-on-3 vehicle combat game with retro tron style graphics. Originally released commercially for MSDOS in 1995. It has been refactored t…☆22Updated last year
- MSDOS code playground : VGA (Mode Y/Mode X)/8514, keyboard, Sound Blaster (DMA), Adlib, DJGPP, Watcom☆23Updated 2 years ago
- PC Engine/TurboGrafx-16 emulator☆20Updated 9 years ago
- A homebrew 3D software renderer developed for Nintendo's GameBoy Advance.☆25Updated 5 years ago
- Beneath a Steel Sky (1994) by Revolution Software.☆28Updated 6 years ago
- Source Code for Kelly Slater's Pro Surfer (2002), a Playstation 2 Surfing Game☆45Updated 4 years ago
- Xrick is an open source implementation of the legendary game "Rick Dangerous".☆61Updated 11 years ago
- C cross compiler toolchain targeting M68K and Z80 microprocessors. (NeoGeo/Mega Drive/Master System)☆16Updated 4 years ago
- Cross-platform ZZT and Super ZZT clone in C#.☆23Updated 3 years ago
- Allegro example program for cross compilation for MS-DOS☆29Updated 8 years ago
- Final Fantasy 5 Reversing☆18Updated 7 years ago
- Tetris for the GameBoy Advance☆23Updated 6 years ago
- Dragon BASIC compiler for Game Boy Advance☆43Updated last year
- Archive of the original source code for Art of Fighting (Neo-Geo and MVS).☆29Updated 10 years ago
- brewin moonshine☆13Updated 6 years ago
- Full commented Disassembly of Final Fantasy for the NES☆16Updated 5 years ago
- A tool that helps to analyse, document and alter binary files/formats (experimental).☆22Updated 6 years ago
- Star Wars: Jedi Knight - Jedi Academy (2003) by Raven Software Corporation☆17Updated 12 years ago
- iD Software's TED5 level editor☆19Updated 11 years ago
- Sierra AGI (Adventure Game Interpreter) engine written in C#☆18Updated last year
- Yet another homebrew repo☆14Updated 7 years ago
- A very basic 160 4bpp snes superfx demo☆14Updated 11 months ago
- A port of the game engine behind the DOS versions of Titus the Fox and Moktar☆31Updated 4 years ago