monxa / GodotIKLinks
3D Inverse Kinematics (IK) for Godot 4.3+! Supports scriptable constraints and multiple chains.
☆195Updated 2 months ago
Alternatives and similar repositories for GodotIK
Users that are interested in GodotIK are comparing it to the libraries listed below
Sorting:
- A GPU based trail plugin for Godot 4☆185Updated 2 months ago
- A procedural cloud system for Godot 4.4+☆276Updated 3 weeks ago
- Smash The Mesh (STM) is a Godot add-on that allows you to break 3D meshes into multiple pieces and apply physics to each fragment. It inc…☆320Updated 3 months ago
- imposter plugin for godot 4.x☆129Updated last week
- Foliage-Shader for Bushs and Trees☆109Updated 2 years ago
- An open-source shader for creating stylized skies. Compatible with Godot game engine version 4.☆243Updated last year
- A system for efficiently building 3D scenes in Godot☆222Updated 3 weeks ago
- A procedual cloud system for Godot 4.1☆133Updated 2 months ago
- A proof-of-concept Godot addon to improve the runtime debugging experience☆225Updated 10 months ago
- Godot 4.x water shader☆164Updated last year
- Godot 4 mesh slicing addon☆187Updated 10 months ago
- ☆104Updated 3 weeks ago
- Godot 4 GUI elements, mostly containers and drag-and-drop implementations.☆165Updated 4 months ago
- A simple Godot 4 project with day-night and season systems, a procedurally moving sun and moon, and a stylized sky shader.☆108Updated last year
- A Motion Matching plugin for Godot 4☆161Updated 4 months ago
- Intuitive path-based level editing for Godot 4☆186Updated 10 months ago
- Dynamic sky with volumetric clouds in godot☆120Updated 2 years ago
- A ray cast based vehicle for Godot 4.0