godotneers / G.U.I.D.E
Godot Unified Input Detection Engine - A Godot extension to handle all input in a streamlined way
☆20Updated this week
Related projects ⓘ
Alternatives and complementary repositories for G.U.I.D.E
- ☆102Updated this week
- A library of the MVVM pattern for Godot☆24Updated this week
- ☆64Updated last year
- Signal Extensions for Godot 4☆63Updated this week
- My implementation of WFC algoritm with gui for making tile rules and 3 generators.☆32Updated 4 months ago
- A simple tool to paint vertex colors on MeshInstance3Ds.☆29Updated 4 months ago
- A container similar to BoxContainer but extended with drag-and-drop style reordering functionality, and auto-scroll functionality when pl…☆43Updated 10 months ago
- The ultimate camera for all your 2D needs.☆53Updated 3 months ago
- A simple plugin for the Godot Game Engine that allows you to create a custom splash screen for your game.☆41Updated 2 months ago
- A lightweight Godot addon that turns your bool button-like checkboxes into a real buttons.☆18Updated last month
- A Godot sampler tool to create musical instruments☆50Updated 8 months ago
- ☆73Updated last year
- Utility class for registering and serializing light-weight RefCounted-based structs in Godot Engine.☆19Updated 3 months ago
- Vpaiter for godot 4.0 based on Vpainter for godot 3.x☆36Updated 2 years ago
- This Plugin lets you preview colours from code in the same line directly next to the line numbers and breakpoints. Click any preview to o…☆55Updated 11 months ago
- Anima repo for Godot 4☆27Updated 2 months ago
- ☆39Updated 2 weeks ago
- A godot plugin to convert CSG to MeshInstance☆42Updated 2 years ago
- An adjustable flex container.☆45Updated 2 years ago
- A collection of Godot tips and snippets from GodotCon 2024☆18Updated last month
- A logging utility for Godot.☆45Updated last week
- A struct implementation in gdscript using server pattern☆27Updated 5 months ago
- ☆40Updated 10 months ago
- Godot plugin to give some love to gridmaps.☆21Updated 3 months ago
- ☆14Updated 5 months ago
- A custom node type that displays a value of a Slider.☆33Updated 5 months ago
- An inspector editor for Dictionaries. But better than the built-in one (as of Godot 4.1).☆90Updated 2 months ago
- JSON Serialization & Deserialization support for all variant types, and support for objects with property injection from JSON☆28Updated this week
- Tabby Explorer is a plugin for the Godot Editor. With this plugin, you can use your own multiple FileSystem docks and nested tabs.☆18Updated 10 months ago
- ☆17Updated 4 months ago