momentum-mod / lumperView external linksLinks
BSP lump editor and review tool
☆47Jan 13, 2026Updated last month
Alternatives and similar repositories for lumper
Users that are interested in lumper are comparing it to the libraries listed below
Sorting:
- Tool for converting BSP files between engine versions without decompilation☆23Jan 21, 2026Updated 3 weeks ago
- Source 1 BSP renamer☆17Sep 28, 2023Updated 2 years ago
- VTF Edit Revitalized is a modern recreation of VTF Edit. Multi-Platform and rewritten in QT.☆21Oct 29, 2025Updated 3 months ago
- A Python library for parsing and editing .BSP files (level files for the Source engine).☆18Jul 25, 2024Updated last year
- Go package for parsing Valve's Source Engine .bsp (Binary Space Partition) map files☆37Nov 2, 2025Updated 3 months ago
- Momentum Mod's main website.☆66Updated this week
- SourceMod plugin that fixes some if not all forms of tickbase manipulation☆10Aug 24, 2024Updated last year
- Extending Hammer through DLL injection☆11Aug 13, 2018Updated 7 years ago
- Momentum Mod's game client panorama (UI) code.☆28Jan 30, 2026Updated 2 weeks ago
- SE FGD's☆25Aug 25, 2023Updated 2 years ago
- VPK format provider for 7-Zip☆62Jun 19, 2022Updated 3 years ago
- Convert PBR materials to VMT and VTF files that imitate PBR properties in Source engine games like Garry's Mod.☆45Oct 27, 2022Updated 3 years ago
- A clean tool to pack BSP using Valve's BspZip☆36Jan 19, 2026Updated 3 weeks ago
- A more convenient alternative to Blender Source Tools.☆169Sep 4, 2025Updated 5 months ago
- GPU-accelerated VRAD☆19Sep 17, 2018Updated 7 years ago
- Some random helpful Lua scripts for Garry's Mod☆14May 14, 2016Updated 9 years ago
- C# parsers and formats for Half-Life 1 and related engines.☆99Jan 26, 2026Updated 3 weeks ago
- A decently fast KeyValue parser built for usability☆18May 5, 2025Updated 9 months ago
- Simple and modern C++ libraries for parsing the various Source Engine formats☆24Dec 9, 2025Updated 2 months ago
- Enhanced Entity Lump editor for Source games☆49Dec 14, 2025Updated 2 months ago
- An implementation to use Steam Networking Sockets in the Source SDK☆36Feb 27, 2025Updated 11 months ago
- A vscode extension that adds intelligent support for source engine file types and operations☆43Feb 2, 2026Updated 2 weeks ago
- Source Engine BSP Editor☆19Oct 11, 2025Updated 4 months ago
- The FGD + Hammer resource files for games built on Strata Source.☆21Updated this week
- [IN DEVELOPMENT] a roguelike mod for Titanfall 2's campaign. You're welcome to contribute & playtest - however this mod is far from finis…☆10Sep 15, 2023Updated 2 years ago
- A tool to assist in the compiling of source engine maps☆244Feb 8, 2026Updated last week
- This is a collection of FGD edits that can be put together to make L4D2's Hammer easier to use and more useful.☆23Oct 27, 2025Updated 3 months ago
- Rebuilds .bsp files based off of their lump file for decompiling and in-game use.☆26Jan 19, 2026Updated 3 weeks ago
- Deprecated in favor of: https://github.com/craftablescience/MareTF☆64Apr 2, 2025Updated 10 months ago
- A utility to create, edit, and display every type of VTF file ever made.☆79Updated this week
- ✂️ Simple library for efficient and cross-platform clipping of 3D2D GUI in Garry's Mod☆25Dec 31, 2020Updated 5 years ago
- Source SDK 2006 for HL2: Episode 1☆32Dec 3, 2020Updated 5 years ago
- C# library for parsing and reading BSP (Binary Space Partition) structures in Quake-based game engines☆102Sep 5, 2025Updated 5 months ago
- FF on Source SDK 2013☆14Jun 30, 2024Updated last year
- A multiplatform, godot-based level editor for games☆12Dec 31, 2022Updated 3 years ago
- ☆95Aug 2, 2025Updated 6 months ago
- ☆13Jun 19, 2016Updated 9 years ago
- Bug and feature request tracker for Hammer++☆38Jun 25, 2022Updated 3 years ago
- Modules for working with Valve's Source Engine file formats.☆81Jan 30, 2026Updated 2 weeks ago