AusHick / SlimBSPLinks
A slimmed down and improved version of the Source SDK 2013 map compile tools
☆10Updated 8 years ago
Alternatives and similar repositories for SlimBSP
Users that are interested in SlimBSP are comparing it to the libraries listed below
Sorting:
- Addon that allows you to change render distance of certain categories of entities on your server☆11Updated last year
- Real CSM - a real CSM addon for Garry's Mod☆28Updated last year
- Highly customizable hud for GMOD☆12Updated 3 years ago
- PBR textures for Source Engine games☆10Updated 3 months ago
- Recreation & expansion of NPCs, entities, and weapons from the Half-Life series into Garry's Mod!☆74Updated last week
- Convert PBR materials to VMT and VTF files that imitate PBR properties in Source engine games like Garry's Mod.☆46Updated 2 years ago
- Garry's Mod binary module for tracing meshes at high speed on the CPU (and much more)☆27Updated 10 months ago
- My mod that adds some new features☆13Updated 2 years ago
- BSP lump editor and review tool☆40Updated last month
- An addon for Garry's mod that contains bunch of bases to make many different types of addons.☆100Updated last month
- props_scaling_recompiler is an automatic assets recompiler that allows you to scale props and/or convert them to prop_static without leav…☆12Updated last week
- ☆32Updated 4 years ago
- Standalone Source plugin to switch physics engines at runtime☆31Updated 2 years ago
- 🤖Player AI Bots to revive obscure gamemodes in Garry's Mod🤖☆68Updated 2 years ago
- Enhanced Entity Lump editor for Source games☆38Updated last month
- Developer tool that allows you to create curved brushed road in the game, and then export them to vmf. It is useful when building roads o…☆16Updated 8 years ago
- GPU-accelerated VRAD☆19Updated 7 years ago
- Rebuilds .bsp files based off of their lump file for decompiling and in-game use.☆25Updated last year
- Memes in the Garry's Mod chat.☆11Updated 6 months ago
- Propper for Source SDK 2013☆39Updated 9 years ago
- An easy to use framework for content development within Garry's Mod.☆21Updated last month
- Trying to slowly recreate Gmod. Why? I want to work on it but it's closed source.☆23Updated last week
- Removes the entity lump into a separate file from the bsp☆12Updated 10 years ago
- Imgui implementation for Source 2013☆26Updated 3 months ago
- Gamemode for Garry's Mod featuring multiplayer video streaming☆29Updated last week
- Modules for Garry's Mod that add threads through Lua Lanes.☆27Updated 2 years ago
- MapBase code merge into the SDK2013 MP codebase☆15Updated last year
- Screenspace pixel shader SDK for Source games☆100Updated 9 months ago
- Some papers about Source Engine. Go to Wiki page to see them.☆16Updated 3 years ago
- Source files for Garry's Mod's player model animations and view model hands, automatically exported from https://code.google.com/p/gmod-a…☆78Updated last year