mgrebenets / boost-xcode5-iosxLinks
Build boost framework for iOS and OSX with Xcode 5 (armv7, armv7s, arm64, i386, x86_64)
☆43Updated 7 years ago
Alternatives and similar repositories for boost-xcode5-iosx
Users that are interested in boost-xcode5-iosx are comparing it to the libraries listed below
Sorting:
- A port of the Live555 streaming media library to iOS☆42Updated 10 years ago
- FayeCpp (C++) lightweight, cross-platform client library for desktop & mobile platforms, such as Mac, Windows, Linux, iOS, Android.☆46Updated 8 years ago
- A truetype font rendering library for OpenGL ES on iOS devices (iPad and iPhone)☆143Updated 7 years ago
- Experiment to show opengl output to a video☆23Updated 11 years ago
- ☆25Updated 6 years ago
- iOS Boost Library 1.60.0 (arm64, armv7, i386, x86_64) Pre-compiled and Build Script (libc++ and libstdc++) - Boost iOS☆273Updated 6 years ago
- A C++ wrapper of Flurry for Cocos2d-X. Supports Android and iOS.☆70Updated 8 years ago
- An Xcode project file that can be used to build the Freetype 2 project for iOS☆134Updated 5 years ago
- FLAC, Ogg, Opus, OpusFile, TagLib, CyberlinkUPNP as iOS/MacOS static frameworks and libraries☆69Updated 11 years ago
- ☆99Updated 8 years ago
- nanomsg for iOS☆28Updated 9 years ago
- NDK is always a problem. Writing such a code that can become a breeze in connecting with other platforms is always a problem when working…☆170Updated 8 years ago
- A lightweight 2D vector drawing framework for iOS.☆81Updated 7 years ago
- webrtc build on ios☆50Updated 11 years ago
- ☆29Updated 10 years ago
- ffmpeg library migrated onto iOS☆82Updated 13 years ago
- Python build script to create a small embeddable static Python lib☆84Updated 11 years ago
- Build libcurl with HTTP(S)-only support to use on iOS and OSX development☆184Updated 7 years ago
- A project demostrating how to make a cross platform library between Android and iOS.☆36Updated 13 years ago
- samples games & code snips for cocos2d-x☆152Updated 13 years ago
- How to predict trajectory with cocos2dx and Box2D☆20Updated 11 years ago
- ☆84Updated 9 years ago
- iOS Scene Graph Library: a 3D framework for the iPhone, iPad and iPod touch☆108Updated 13 years ago
- hardware gamepad support in any app☆15Updated 13 years ago
- Web Socket Server and Client Library for iOS and OSX. Follows Core Foundation API style.☆142Updated 3 years ago
- Based on FFEngine framework, a rtmp video player for apple iOS devices.☆133Updated 9 years ago
- webrtc demo☆76Updated 11 years ago
- C implementation of Rob Napier's RNCryptor data format specification☆25Updated 5 years ago
- Implementation of the Visa DUKPT decryption routine in objective C☆29Updated 2 years ago
- NinevehGL is a 3D Engine made to Apple's platforms☆57Updated 9 years ago