mattbierner / headshot
Sample iOS AR app that demonstrates how to capture the texture of a user's face in realtime
☆76Updated 3 years ago
Related projects ⓘ
Alternatives and complementary repositories for headshot
- Powered by RealityKit, Capturinator is a Mac app that turns photos of an object taken at multiple angles into 3D USDZ models.☆39Updated 11 months ago
- Enables easy, convenient asynchronous asset loading in RealityKit for many different kinds of assets.☆27Updated 10 months ago
- segment person sample on iOS☆19Updated 2 years ago
- Scan the environment and create a textured mesh with ARKit☆85Updated 2 years ago
- ARKit, SceneKit, Mesh, 3D object☆26Updated 3 years ago
- An example app using Apple's new RealityKit framework☆107Updated 4 years ago
- A swift package making it easy to implement body tracking in ARKit and RealityKit.☆77Updated 6 months ago
- An experimental iOS app to create awesome 3D effects from photos using adaptive monocular depth interpretation and parallax occlusion map…☆31Updated 2 years ago
- Demonstrates using ARKit in iOS to apply metal shaders to real world surfaces☆90Updated 3 years ago
- Enhance ARKit with RoomPlan object detection☆62Updated 2 years ago
- A sheet shows the evolution of Apple frameworks - Metal, ARKit, and RealityKit.☆148Updated 2 weeks ago
- Virtual object environmental occlusion using ARKit & SceneKit☆19Updated 2 years ago
- A VisionOS library to visualize the bounding boxes in RealityKit☆42Updated last year
- Mixed Reality Capture app for the Apple Vision Pro☆34Updated last month
- Brings Morph Target/ Shape Key/ Blend Shape animations to RealityKit☆25Updated 8 months ago
- ☆47Updated 2 years ago
- 🦖 obj2usdz, convert .OBJ files to .USDZ on iOS☆64Updated 4 years ago
- ☆13Updated 3 years ago
- A UIView which points at a RealityKit Entity from screenspace☆48Updated 4 years ago
- A sample project demonstrating a usecase for the DrawableQueue API in RealityKit 2.☆47Updated last year
- A collection of the best RealityKit packages.☆42Updated last year
- Scan with the LiDAR sensor and render with Metal, then create a custom SCNGeometry and texture it with the saved camera frames☆11Updated 3 years ago
- Examples of ShaderGraph Material with RealityKit☆41Updated this week
- The best way to record your AR experience!☆201Updated 4 months ago
- ARKit in visionOS Examples☆108Updated 4 months ago
- an iOS app that generate images using Stable Diffusion and displays them in AR.☆99Updated last year
- Very simple AR app in visionOS, that shows portal spaces with an occlusion material.☆31Updated last year
- A demonstration of ARKit scene reconstruction with the new iPad Pro with LiDAR sensor☆70Updated 4 years ago
- A MacOS app built using Swift, Appkit, RealityKit Object capture which uses a series of 2D images to construct a 3D Mesh with textures, l…☆19Updated 2 years ago
- Trying out the new ObjectCaptureView & ObjectCaptureSession from WWDC23☆43Updated last year