mateusfavarin / psx-modding-toolchain
A set of tools to mod and reverse engineer PSX games.
☆158Updated 3 weeks ago
Alternatives and similar repositories for psx-modding-toolchain:
Users that are interested in psx-modding-toolchain are comparing it to the libraries listed below
- Crash Team Racing (PS1) tools - a C# framework and a set of tools by DCxDemo to parse files found in the original kart racing game by Nau…☆165Updated this week
- Port of Crash Bandicoot to C☆183Updated 8 months ago
- Sony Playstation PSX executables loader for GHIDRA☆258Updated 5 months ago
- ISO disc image maker written specifically for PlayStation homebrew development☆242Updated 6 months ago
- PSXPREV - Playstation (PSX) Files Previewer/Extractor☆216Updated last year
- A binary splitting tool to assist with decompilation and modding projects☆214Updated 2 weeks ago
- ☆112Updated this week
- N64 Texture Ripper and Editor☆94Updated 4 years ago
- A WIP decompilation of Dinosaur Planet for the Nintendo 64☆160Updated this week
- Ghidra Loader Module for N64 ROMs☆140Updated 3 weeks ago
- PS1 audio/video encoding tool☆63Updated last month
- Crash 2 in C☆77Updated 4 years ago
- An extension for Ghidra that adds support for the PlayStation 2.☆166Updated last month
- Fast3D renderer for Nintendo 64 games☆139Updated 3 years ago
- Work-in-progress decompilation of Conker's Bad Fur Day for N64☆122Updated 3 years ago
- Spyro the Dragon Decompilation Project☆60Updated this week
- Decompilation of Sly Cooper and the Thievius Raccoonus for PS2☆121Updated 3 weeks ago
- WIP Decompilation of Megaman Legends (aka Rockman Dash) for the PlayStation 1.☆73Updated last year
- A basic setup to get coding for PSX on Win 10 64bit with VS Code. This also includes some of the setup needed to get a debugger working f…☆54Updated 2 years ago
- Psx Doom Reverse Engineering By [GEC]☆135Updated 4 years ago
- A matching decompilation of Metroid Prime☆169Updated this week
- An in-progress decompilation of the 1.1 US release of Silent Hill on the Playstation 1.☆126Updated this week
- Compatibility framework for building and running Psy-Q SDK - based Playstation games across other platforms☆58Updated last month
- A work-in-progress decompilation of Kirby 64: The Crystal Shards, brought to you.☆185Updated 3 weeks ago
- PlayStation Bare Metal Mips Assembly Programming☆119Updated 4 years ago
- Decompilation of Neversoft's Spider-Man game (PC PORT)☆81Updated this week
- Tools for dumping and mastering PlayStation 1 ("PSX") CD-ROM images☆172Updated 8 months ago
- ☆228Updated this week
- Collection of PsyQ basic examples NOT using libgs☆163Updated 3 years ago
- experimental low-level n64 emulator☆175Updated last month