Crash 2 in C
☆85Sep 30, 2020Updated 5 years ago
Alternatives and similar repositories for c2c
Users that are interested in c2c are comparing it to the libraries listed below
Sorting:
- Unofficial Crash Bandicoot 1/2/3 Level Editor☆166Feb 23, 2025Updated last year
- Port of Crash Bandicoot to C☆213Jul 18, 2024Updated last year
- GOOC☆17Jan 27, 2024Updated 2 years ago
- Utilities for viewing and modifying the game contents of Crash Bandicoot (PSX)☆23Jun 9, 2015Updated 10 years ago
- Up-and-coming level editor for the Crash Bandicoot video game trilogy☆40May 27, 2020Updated 5 years ago
- An open source, reverse engineered reimplementation of Crash Bandicoot: The Wrath of Cortex☆53Feb 12, 2026Updated last month
- a decompilation project for Lunar 2: Eternal Blue Complete on PSX☆13Apr 14, 2022Updated 3 years ago
- Unofficial Crash Bandicoot 1/2/3 Level Editor☆13Dec 9, 2019Updated 6 years ago
- ☆16Jun 24, 2016Updated 9 years ago
- Jak & Daxter GOAL disassembler☆127Jan 3, 2018Updated 8 years ago
- Randomly permute C files to better match a target binary☆186Updated this week
- Crash 2 level (re)builder and multipurpose tool☆11Mar 12, 2026Updated last week
- Unity-based editor for Crash Team Racing (PS1) levels☆10Oct 23, 2021Updated 4 years ago
- A tool for extracting Sega Saturn discs for later rebuilding☆18Apr 28, 2022Updated 3 years ago
- Gotta match 'em all☆83Updated this week
- Crash Bandicoot GOOC Rewrite☆17Jan 28, 2021Updated 5 years ago
- IDO static recomp☆18Sep 9, 2022Updated 3 years ago
- adding Irix (and, to a lesser extend, Solaris) userland emulation to QEMU☆25Jul 17, 2019Updated 6 years ago
- A decompilation of Sonic Advance 3☆62Updated this week
- Decompilation of Castlevania for the Nintendo 64☆48Sep 8, 2025Updated 6 months ago
- Psx Doom Reverse Engineering By [GEC]☆155May 30, 2025Updated 9 months ago
- Cryo DUNE reverse engineering and reimplementation in java.☆24Feb 8, 2023Updated 3 years ago
- Reverse engineer and rewrite real mode dos programs!☆73Nov 21, 2025Updated 4 months ago
- A Mario Kart 64 disassembly, brought to you by a bunch of clever folks.☆19May 9, 2025Updated 10 months ago
- A WIP decompilation of Mega Man X4 for the PS1.☆24Aug 25, 2025Updated 6 months ago
- Assembly diff script☆155Mar 3, 2026Updated 2 weeks ago
- A WIP decompilation of the PS1 PSY-Q SDK.☆21Aug 24, 2025Updated 6 months ago
- Snowboard Kids Decompilation☆26Dec 21, 2022Updated 3 years ago
- Decompilation of MediEvil 1☆53Feb 23, 2026Updated 3 weeks ago
- Reverse engineering the Crash Bandicoot password generation algorithm☆32Jun 30, 2014Updated 11 years ago
- Decompilation of Aidyn Chronicles: the First Mage on the Nintendo 64.☆37Updated this week
- A decompilation of Tom and Jerry War of the Whiskers brought to you by one dude☆14Jan 1, 2024Updated 2 years ago
- A compileable setup of Frogger 1997 for the Sony PlayStation. A perfect byte-match to the retail version☆51Jun 17, 2025Updated 9 months ago
- Decompilation research of Banjo-Kazooie for the xbox 360☆17Mar 7, 2026Updated 2 weeks ago
- ☆28Nov 9, 2023Updated 2 years ago
- In-progress decompilation of Yoshi's Story☆72Dec 25, 2024Updated last year
- WIP Banjo Tooie Decompilation w/ Splat☆115Nov 29, 2025Updated 3 months ago
- ☆14Jan 11, 2021Updated 5 years ago
- Example project of using a "Precomp" setup for working with in-progress decomps☆18Mar 27, 2021Updated 4 years ago