markomih / COAPLinks
[CVPR'22] COAP: Learning Compositional Occupancy of People
☆139Updated 3 years ago
Alternatives and similar repositories for COAP
Users that are interested in COAP are comparing it to the libraries listed below
Sorting:
- Repository for the paper "Human Mesh Recovery from Multiple Shots"☆96Updated 3 years ago
- [CVPR'21] LEAP: Learning Articulated Occupancy of People https://neuralbodies.github.io/LEAP☆75Updated 3 years ago
- Official ECCV 2022 repository for SUPR: A Sparse Unified Part-Based Human Representation☆173Updated last year
- Code for the paper Learned Vertex Descent: A New Direction for 3D Human Model Fitting (ECCV 2022)☆172Updated last year
- Official implementation of the ICCV 2021 paper: "The Power of Points for Modeling Humans in Clothing".☆190Updated last year
- [ECCV 2022] Skeleton-free Pose Transfer for Stylized 3D Characters☆204Updated last year
- Official code and data for EgoBody dataset (2022 ECCV)☆123Updated last year
- Implementation of Pose-NDF: Modeling Human Pose Manifolds with Neural Distance Fields☆216Updated 2 years ago
- [ECCV 2022] ARAH: Animatable Volume Rendering of Articulated Human SDFs☆191Updated last year
- CVPR 2021 - Official code repository for the paper: On Self-Contact and Human Pose.☆91Updated 4 years ago
- The code for 3DV 2021 paper "Dynamic Multi-Person Mesh Recovery From Uncalibrated Multi-View Cameras"☆84Updated 11 months ago
- The official code for BSTRO in paper: Capturing and Inferring Dense Full-Body Human-Scene Contact, CVPR2022☆98Updated 2 years ago
- ☆121Updated 4 years ago
- Official code release for CVPR 2022 paper gDNA: Towards Generative Detailed Neural Avatars☆183Updated 3 years ago
- MetaAvatar: Learning Animatable Clothed Human Models from Few Depth Images☆119Updated 3 years ago
- repo for NIMBLE: A Non-rigid Hand Model with Bones and Muscles☆136Updated last year
- A Wiki on Body-Modelling Technology, maintained by Meshcapade GmbH.☆111Updated last month
- Code for the paper "TAVA Template-free Animatable Volumetric Actors".☆205Updated 3 years ago
- Human Performance Capture from Monocular Video in the Wild (3DV2021)☆86Updated 2 years ago
- [SIGGRAPH 2022] TightCap: 3D Human Shape Capture with Clothing Tightness Field, a human reconstruction framework for clothed avatars☆130Updated 6 months ago
- ☆84Updated 3 years ago
- ☆127Updated 3 years ago
- Hi4D: 4D Instance Segmentation of Close Human Interaction (CVPR2023)☆95Updated last year
- [CVPR'21] Locally Aware Piecewise Transformation Fields for 3D Human Mesh Registration☆89Updated 4 years ago
- Populating 3D Scenes by Learning Human-Scene Interaction https://posa.is.tue.mpg.de/☆103Updated 4 years ago
- [ICCV 2021] DSR: Learning to Regress Bodies from Images using Differentiable Semantic Rendering☆92Updated 3 years ago
- Toolkit for EMDB: The Electromagnetic Database of Global 3D Human Pose and Shape in the Wild☆129Updated 2 years ago
- Embed human pose information into neural radiance fields (NeRF) to render images of humans in desired poses from novel views☆59Updated 5 years ago
- CVPR 2021 - Official code repository for the paper: On Self-Contact and Human Pose.☆97Updated 4 years ago
- This repository is the official implementation of DeepMultiCap: Performance Capture of Multiple Characters Using Sparse Multiview Cameras…☆71Updated last year