marcelchampagne / bevy-basics
Bevy Basics: Game Development Essentials in Bevy
☆148Updated 11 months ago
Alternatives and similar repositories for bevy-basics:
Users that are interested in bevy-basics are comparing it to the libraries listed below
- This is a small game I made to teach the basics of the Bevy Game Engine☆80Updated this week
- This template is a great way to get started on a new 2D Bevy game!☆243Updated this week
- Customizable Performance/Debug Overlay for Bevy UI☆163Updated 2 months ago
- Use sprites in a 3d bevy scene.☆161Updated 2 months ago
- An opionated set of Best Practices for the Bevy game engine☆319Updated last month
- A Bevy plugin for Spine☆101Updated last week
- A simple pan and orbit camera for the Bevy game engine☆207Updated this week
- A feature rich rogue-like survival game made with Bevy & Rust☆124Updated 4 months ago
- Component-based state machine plugin for Bevy. Useful for AI, player state, and other entities that occupy different states.☆224Updated last week
- A floating character controller for Bevy☆275Updated last month
- A tutorial project for Bevy 0.11 following a series on the LogicProjects Youtube Channel☆49Updated last year
- Collection of generic asset loaders for common file formats☆208Updated last month
- ☆219Updated 2 months ago
- Shaders and other small Bevy examples☆163Updated 3 weeks ago
- A little mesh raycasting plugin for Bevy☆338Updated 7 months ago
- Dynamic ocean material for Bevy.☆148Updated last month
- A bevy game created to go along with devlogs on the LogicProjects Youtube Channel☆43Updated last year
- General purpose 2D lighting for the Bevy game engine.☆187Updated 2 months ago
- A tower defense game made with Bevy to accompany an intro series on Youtube☆72Updated last year
- Low-friction experiments for the bevy_editor☆192Updated this week
- Iced integration for Bevy☆132Updated 7 months ago
- A Bevy plugin for integrating with the Steamworks SDK☆216Updated 2 months ago
- A 2d tilemap library for bevy. With many useful algorithms/tools built in.☆156Updated 3 months ago
- Define the Bevy UI tree with `eml!`, style it using a very-css-like `ess` syntax and relate data data with `bind!` and `connect!`☆411Updated 9 months ago
- A framework for saving and loading game state in Bevy.☆127Updated 6 months ago
- ☆283Updated 2 weeks ago
- An organic factory builder about adapting to a changing world.☆274Updated last year
- A reactive UI framework for Bevy☆153Updated last month
- A third person camera crate written for Bevy.☆85Updated last month
- This Week, in the Bevy Ecosystem☆116Updated last week