makrjs / makrLinks
Fast HTML5 Entity-Component-System library
☆73Updated 10 years ago
Alternatives and similar repositories for makr
Users that are interested in makr are comparing it to the libraries listed below
Sorting:
- A 1kb entity component system, designed for Js13kGames☆90Updated 6 years ago
- Component-Entity-System framework for JavaScript games.☆187Updated 7 years ago
- Entity-Component-System library used by Fae☆29Updated 8 years ago
- ensy - A very simple Entity System for JavaScript☆89Updated 2 years ago
- JavaScript port of Amit Patel's mapgen2 https://github.com/amitp/mapgen2☆123Updated 10 years ago
- An extensible 2D renderer for the web.☆72Updated 8 years ago
- A nano-sized Entity-Component-System library.☆61Updated 5 years ago
- A mean lean Entity-Component-System library.☆57Updated 11 years ago
- ☆34Updated 8 years ago
- 📦 Any dimensional box intersection☆285Updated 3 years ago
- Entity / Component / System pattern for ES6☆123Updated 7 years ago
- Component entity system, probably for game development.☆42Updated 9 years ago
- Development repo for LazerJS Test files☆30Updated 9 years ago
- Ready to go JavaScript shell for games or other interactive demos☆122Updated 6 years ago
- example of multithreading a game using JS☆62Updated 5 years ago
- Some demos for the Kami WebGL renderer☆121Updated 11 years ago
- 🐦🐦🐦 A simple, but powerful ECS written in TypeScript.☆20Updated 7 months ago
- Demo of Entity - Component - System in Javascript☆150Updated 3 months ago
- "Behind Asteroids, The Dark Side" is a JS13K entry for 2015 – winner in Desktop, Mobile and Community categories☆130Updated 9 years ago
- A 2kb webgl 2d sprite renderer, designed for Js13kGames☆124Updated 6 years ago
- THREE.js extension for rendering point cloud sprites☆90Updated 9 years ago
- Tiny-Canvas is a lightweight minimal implementation of a batched and stack matrix based canvas similar to HTML5 Canvas2D with WebGL backe…☆126Updated 8 years ago
- Plugable Entity Component System for Games☆29Updated 5 years ago
- A simple module for abstracting key/mouse input for games. Demo:☆23Updated 2 years ago
- game loop for javascript – server or browser.☆54Updated 8 years ago
- Box intersection benchmark☆75Updated 10 years ago
- Convert from javascript functions to GL shader source☆75Updated 9 years ago
- Low latency state replication for the web☆171Updated last year
- JavaScript serialization that preserves behavior and reference circularity.☆178Updated 8 years ago
- A WebGL + TypeScript 2D Game framework with a Scene>Entity>Component model.☆124Updated 7 years ago