kirbysayshi / pocket-cesLinks
Component entity system, probably for game development.
☆42Updated 10 years ago
Alternatives and similar repositories for pocket-ces
Users that are interested in pocket-ces are comparing it to the libraries listed below
Sorting:
- Fast HTML5 Entity-Component-System library☆73Updated 10 years ago
- Box intersection benchmark☆75Updated 10 years ago
- A nano-sized Entity-Component-System library.☆61Updated 5 years ago
- Ready to go JavaScript shell for games or other interactive demos☆123Updated 6 years ago
- ensy - A very simple Entity System for JavaScript☆88Updated 2 years ago
- An extensible 2D renderer for the web.☆72Updated 9 years ago
- Low latency state replication for the web☆170Updated last year
- ☆34Updated 8 years ago
- "Behind Asteroids, The Dark Side" is a JS13K entry for 2015 – winner in Desktop, Mobile and Community categories☆130Updated 10 years ago
- LLJS: Low-Level JavaScript☆112Updated 12 years ago
- A simple module for abstracting key/mouse input for games. Demo:☆22Updated 2 years ago
- ☆68Updated 9 years ago
- 📦 Any dimensional box intersection☆286Updated 4 years ago
- Functional 3d graphics library☆67Updated 5 years ago
- JavaScript port of Amit Patel's mapgen2 https://github.com/amitp/mapgen2☆125Updated 11 years ago
- A 1kb entity component system, designed for Js13kGames☆90Updated 6 years ago
- A list of game-related modules and examples for writing HTML5 games with browserify☆171Updated 12 years ago
- Experimental ES6 WebGL engine☆76Updated 8 years ago
- Convert from javascript functions to GL shader source☆77Updated 9 years ago
- JavaScript serialization that preserves behavior and reference circularity.☆177Updated 8 years ago
- A template language for incremental-dom or DSL for javascript views☆20Updated 7 years ago
- JavaScript seedable random number generation tools.☆84Updated 6 years ago
- Bit twidling hacks for node.js☆55Updated 8 years ago
- minimal tweening engine☆107Updated 8 years ago
- Create observables and map them to DOM elements. Massively inspired by hyperscript and observ-*, but avoids GC thrashing.☆124Updated 5 years ago
- An extensible, styleable, & React-based controller library inspired by the venerable dat-gui.☆175Updated 7 years ago
- Component-Entity-System framework for JavaScript games.☆187Updated 7 years ago
- Cellular automata runner☆19Updated 6 years ago
- Modular scene graph for composing and manipulating objects in a 3D scene.☆62Updated 8 years ago
- multiple bundles with budo☆19Updated 6 years ago