A game framework base on ETCore.
☆119Mar 2, 2025Updated last year
Alternatives and similar repositories for AOGame
Users that are interested in AOGame are comparing it to the libraries listed below
Sorting:
- X-ET 是一个融合了 ET, FairyGUI, luban, YooAsset 的缝合怪。☆299Mar 1, 2024Updated 2 years ago
- A battle of balls game, lol style, AI Agents base, support agent skills & unityMCP. 基于ET 8.1的双端C#游戏框架(.net8 + Unity6000, EUI+Luban+YooAss…☆868Feb 12, 2026Updated 2 weeks ago
- ☆12Aug 2, 2023Updated 2 years ago
- 基于Flux扩展开发的UnityAct技能编辑器, ,集成Mirror支持局域网联机☆348Feb 1, 2024Updated 2 years ago
- 一个基于Entity-Component模式的灵活、通用、可扩展的轻量战斗(技能)框架,配置可选使用ScriptableObject或是Excel表格. A flexible, generic, easy to extend, lightweight combat (ski…☆2,329Feb 12, 2026Updated 2 weeks ago
- GameFrameX的Server部分☆53Updated this week
- ET6+YooAsset+HybridCLR☆396Jul 15, 2025Updated 7 months ago
- Unity双端开发工具,UnityGameFramework+ET+Luban+HybridCLR+UniTask,努力提供方便开发的工具☆590Updated this week
- 一个基于ECS模式的框架,做到数据、逻辑、视图分离,明确隔离Ecs域(业务领域),强调模块划分、目录管理、AI辅助生产、事件作用域等☆39Jan 3, 2026Updated 2 months ago
- Unity3D UGUI Framework, 基于UI数据事件绑定为核心 数据驱动的UGUI框架, ETUI框架, ET框架官方推荐UI框架☆547Updated this week
- ET8.1加强版,EUI+Luban+YooAsset☆71Dec 23, 2024Updated last year
- GameFrameX 配套的管理系统.集成了权限管理和运维管理和客户端接口对接和游戏服务器的操作☆40Jan 19, 2025Updated last year
- 基于YooAsset资源管理的轻量级Unity基础框架☆107Dec 5, 2025Updated 2 months ago
- 插件集合☆113May 31, 2023Updated 2 years ago
- 确定性版本的Box2DSharp。Deterministic version for Box2DSharp☆94Dec 5, 2024Updated last year
- 游戏、Unity技术项目引用目录☆498Oct 17, 2025Updated 4 months ago
- Rider Easy GenCode By ET☆59Dec 19, 2023Updated 2 years ago
- Code editor integration for supporting Cursor as code editor for unity. Adds support for generating csproj files for intellisense purpose…☆24Feb 3, 2026Updated last month
- ☆17Jan 6, 2026Updated last month
- 回合制游戏Demo☆20Apr 5, 2023Updated 2 years ago
- 通过Jenkins服务使用python语言来对Unity和周边进行构建和自动化操作☆41Mar 20, 2025Updated 11 months ago
- 2D MMO 제작☆11Dec 9, 2021Updated 4 years ago
- 游戏技能系统框架☆368Jun 11, 2018Updated 7 years ago
- Unity框架解决方案-支持HybridCLR(最好的次时代热更)、Obfuz混淆代码加固与YooAssets(优秀商业级资源框架)。☆1,980Updated this week
- Unity前后端+管理端一体化解决方案-HybridCLR+YooAssets+LuBan+ProtoBuff+FairyGUI+DoTween+GameAnalytics+LitJson+UniTask+GameFramework+GeekServer+Admin.Net…☆590Nov 7, 2025Updated 3 months ago
- Native Collection library in c#☆94Sep 27, 2024Updated last year
- 基于ET框架的UI模块☆189Oct 8, 2024Updated last year
- unity技能编辑器,Buff编辑器,场景编辑器☆587Jul 24, 2025Updated 7 months ago
- ☆18Feb 16, 2022Updated 4 years ago
- SLG游戏画行军线☆147Jun 15, 2018Updated 7 years ago
- 青霜-UnityResourceSolution☆457Nov 13, 2023Updated 2 years ago
- 多人FPS演示,该演示集成了许多现代网络代码技术以提高游戏质量。☆267Mar 4, 2021Updated 5 years ago
- 参考Genshin的GamePlay框架,包括战斗、解谜、怪物AI、剧情,持续开发中☆437Jan 27, 2026Updated last month
- C # Game Framework, but not limited to games. Can be used for non game business development☆1,194Updated this week
- ☆99Dec 13, 2025Updated 2 months ago
- 游戏中用于生成抛物线的编辑器, 如炮弹等投射物的轨迹, 不到100行代码☆37Jun 29, 2020Updated 5 years ago
- ET的动态事件扩展☆53Oct 21, 2024Updated last year
- Memory-compact BehaviorTree (use c# unsafe pointer && struct)☆55Jan 8, 2023Updated 3 years ago
- GameNetty☆340Oct 10, 2025Updated 4 months ago