lusob / gym-tetrisLinks
Tetris OpenAI environment
☆28Updated 6 years ago
Alternatives and similar repositories for gym-tetris
Users that are interested in gym-tetris are comparing it to the libraries listed below
Sorting:
- A Tetris environment to train machine learning agents☆70Updated 2 years ago
- An OpenAI Gym interface to Tetris on the NES.☆53Updated 2 years ago
- Multi-agent reinforcement learning environment☆38Updated 6 years ago
- An OpenAI gym environment made for RL☆70Updated last year
- ☆304Updated 2 years ago
- An implementation of (Double/Dueling) Deep-Q Learning to play Super Mario Bros.☆73Updated 4 years ago
- Actor-critic trained w PPO on OpenAI's Procgen Benchmark (PyTorch). Built from scratch.☆101Updated 5 years ago
- List of competitions related to Reinforcement Learning☆349Updated last year
- ☆106Updated 5 years ago
- Snake-like openAI gym environment, both single and multiagent☆34Updated 5 years ago
- A basic 2D maze environment where an agent start from the top left corner and try to find its way to the bottom left corner.☆372Updated 2 years ago
- A simple chess environment for openai/gym☆162Updated last year
- DQN, DDDQN, A3C, PPO, Curiosity applied to the game DOOM☆87Updated 4 years ago
- AI research environment for the Atari 2600 games 🤖.☆257Updated 3 years ago
- Gym - 32 levels of original Super Mario Bros☆290Updated 6 years ago
- This package allows to use PLE as a gym environment.☆72Updated 5 years ago
- A reinforcement learning framework☆157Updated 6 years ago
- Proximal Policy Optimization implementation with TensorFlow☆106Updated 7 years ago
- Find best-response to a fixed policy in multi-agent RL☆288Updated 3 years ago
- An environment of the board game Go using OpenAI's Gym API☆175Updated 3 years ago
- Deep recurrent Q Learning using Tensorflow, openai/gym and openai/retro☆175Updated 2 years ago
- ☆132Updated 5 years ago
- The purpose of this project is to research Artificial Intelligence and Reinforcement Learning. In the AI Arena, multiple agents can inte…☆34Updated 7 years ago
- Scalable Implementation of Neural Fictitous Self-Play☆84Updated 6 years ago
- Reinforcement Learning using Policy Gradient to solve OpenAI Gym games☆112Updated 7 years ago
- Pytorch LSTM RNN for reinforcement learning to play Atari games from OpenAI Universe. We also use Google Deep Mind's Asynchronous Advanta…☆189Updated last year
- TensorFlow & Keras implementation of DQN with HER (Hindsight Experience Replay)☆40Updated 5 years ago
- A simple stochastic OpenAI environment for training RL agents☆88Updated 2 years ago
- TensorFlow 2.0 for Deep Reinforcement Learning.☆88Updated 2 years ago
- My implementation of the Proximal Policy Optisation algorithm using Keras as a backend☆88Updated 5 years ago