KapLex / PGE
Phoenix Game Engine
☆15Updated 2 years ago
Alternatives and similar repositories for PGE:
Users that are interested in PGE are comparing it to the libraries listed below
- Package manager for ported libraries☆15Updated last week
- Wolfenstein 3D ported to the PSP originally by Zack and Chilly Willy☆17Updated 7 years ago
- A portable Celeste Classic C source port.☆25Updated 3 weeks ago
- Nintendo DS port of Doom64EX☆24Updated 11 years ago
- Nintendo 3DS port of the Doom engine, based on PrBoom v2.5.0☆27Updated 8 years ago
- A modification of the ProQuake/Kurok Sony PSP engine focusing on hardware rendering optimization & mod support functionality☆26Updated 5 years ago
- Multiplatform Lua interpreter (PSP/PSP Go version)☆26Updated 9 years ago
- The LTE Game Engine is a full-featured game engine that allows PSP users to program games or applications without having to fight any of …☆25Updated 13 years ago
- A compileable setup of Frogger 1997 for the Sony PlayStation. A perfect byte-match to the retail version☆33Updated 7 months ago
- A script to automatically build an open-source toolchain for PSP homebrew development.☆22Updated 4 years ago
- ☆26Updated 4 years ago
- Unofficial PSP VFPU documentation☆14Updated last year
- BS-X BIOS Disassembly☆22Updated 2 years ago
- OpenGL-ESish library for PSP☆42Updated 14 years ago
- Port of the 3D Realms game "Shadow Warrior"☆11Updated 3 years ago
- SDL 3DS port☆36Updated 8 years ago
- ☆12Updated 7 years ago
- Homebrew Library for Sony PSP☆17Updated 8 years ago
- Xash3D FWGS engine.☆13Updated last week
- OpenGL-like wrapper for Nintendo Wii/GameCube☆34Updated 5 years ago
- SDL2 (adapted for original Xbox / nxdk toolchain)☆20Updated last month
- This program will automatically build and install an EE compiler which is used in the creation of homebrew software for the Sony PlayStat…☆11Updated last month
- A slightly modified version of doomhack's PrBoom GBA Port☆53Updated 3 years ago
- DS Doom repository converted from Subversion☆12Updated 2 years ago
- An open source reimplementation of the Rayman 2: The Great Escape engine using C++11 and modern OpenGL.☆43Updated 8 years ago
- A library that allows you to easily offload tasks to the PSP Media Engine☆21Updated last year
- Annotated disassembly of the prototype BIOS cartridge for the unreleased SFX-100 "Nintendo Playstation" console or SNES CD-ROM add-on.☆27Updated 5 years ago
- ☆32Updated 3 weeks ago
- Minimalist PSPSDK☆35Updated 9 years ago
- Nintendo 64 port of SDL 2☆18Updated last year